Far Cry 5 PC Performance Review

OK so after hours of messing around yesterday I finally bought/got installed etc.

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That is a Fury X and 10 core BE @ 2.4ghz. I am using Ultra settings, at 2560x1600 with shadows on medium and detail turned to high (but not world etc).

I originally ran it at 1200p (1920x1200) and whilst the max frame rates were in the 90s the mins were low 30s. It also stuttered noticeably, which I was not happy about. Hilariously cranking up the res saved the day. This is because of the low clock speed of the CPU and how 1200p was leaning too heavily on it. Taking that load off and putting it on the GPU worked far better. I can not run 1440p like I thought because the monitor is 16:10. not 16:9. Not that I am complaining, as it is easily the best looking game I've played yet. I would imagine because of the pixel density at this size. I thought coming away from 4k on my 32" was going to suck but it turns out it's fine.
 
I *wanted* to buy this game, and I probably still will since I bought the previous 4, but I made the mistake of watching some YT's videos on the endings. That put me on the fence about buying it! I'll probably wait for a sale now.
 
I *wanted* to buy this game, and I probably still will since I bought the previous 4, but I made the mistake of watching some YT's videos on the endings. That put me on the fence about buying it! I'll probably wait for a sale now.

You can finish it really quickly tbh. I've not played it today because I wanted to spend Easter eating, sleeping and watching TV with my mother but a couple of the guys on another forum have finished it already.
 
No stock, not sure on utilisation.

I'd run the game with MSI afterburner/rivatuner and see if the game is tapping out any of your CPU cores. X299 for some reason (likely Intel's new MESH cache hierarchy) has a negative impact on gaming performance (at least when compared to X99). I wouldn't have thought that it would be enough to cause any issues in this game, but it could be worth considering.
 
I'd run the game with MSI afterburner/rivatuner and see if the game is tapping out any of your CPU cores. X299 for some reason (likely Intel's new MESH cache hierarchy) has a negative impact on gaming performance (at least when compared to X99). I wouldn't have thought that it would be enough to cause any issues in this game, but it could be worth considering.

Had a look and 2 of the 20 threads are at 100%, the rest don't really get worked.
 
It's not hard on the CPU as soon as you leave the confines of 1080p trust me. My CPU was at 31c all game. It's not a very hot CPU given it only runs at 2.4ghz on all 20 threads but it will boost to 2.8 on four or less so that was where it was sat most of the time.

Lower the res and yes, it suffers. I got a much higher min FPS upping the res. Hopefully they can work on that and possibly add further core support, because most games now are using more.
 
4 cores. I thought so, that would explain why I was seeing 2.8ghz and not less. Hopefully they can patch it or something.
 
Had a look and 2 of the 20 threads are at 100%, the rest don't really get worked.

Only 2 on my 4790K get utilised fully, we did discover today though that for what ever reason the game defaults differently for some of us in the Advanced Graphics options with the scaling option here were my findings and Russler had his defaulting to 1.2 @ 1440.

1080p with Scaling @ 1.6 Default 70 - 75fps (Ultra Settings)
1080p with Scaling @ 1.0 101 - 122fps (Ultra Settings)

With 4K DSR setup in geforce experience the game still tries to scale further with the option set at 1.6 again.

4K with Scaling @ 1.6 Default 32 - 35fps (Ultra Settings -AA)
4K with Scaling @ 1.0 58 - 65fps (Ultra Settings -AA)

With this in game scaling set to anything above 1.0 it causes all sorts of frame drops and stuttering. For reference we were both using the latest 391.35 Driver with GTX 1080 Ti's.
 
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