Fallout 76 Receives Massive Update - PC Settings, Performance and Stability Improved

It was one of those funny meme videos hating on the game and was on console so it probably wasn't true/was only applicable to console.


The console patch size was just under 5GB, The download being the same size as the game happened during the beta, No clue how or why though ^_^
 
I read the patch was 40gb. It may be because you jump on late Dice. Like, they may have already given you most of it before the very latest update.

No doubt when I play it soon it will take all day to download lol. As if that wasn't bad enough Windows is updating itself to merry hell ffs.
 
I read the patch was 40gb. It may be because you jump on late Dice. Like, they may have already given you most of it before the very latest update.

No doubt when I play it soon it will take all day to download lol. As if that wasn't bad enough Windows is updating itself to merry hell ffs.


Probably yeah, Bought it around a week ago and the total download size was just over 40GB, It updated yesterday and put the total install size to 48GB.
 
I read the patch was 40gb. It may be because you jump on late Dice. Like, they may have already given you most of it before the very latest update.

No doubt when I play it soon it will take all day to download lol. As if that wasn't bad enough Windows is updating itself to merry hell ffs.

Yeah, that's what I heard it was.
 
I've had the game installed since December 2nd and according to the download bar for this patch which came out yesterday it read at just under 2GB so I'm still not entirely sure how people are having to download 40GB.

Yeah, not sure either. I guess it doesn't matter really. The update does seem to be absolutely necessary, and most people seem welcoming of it.
 
Yeah, not sure either. I guess it doesn't matter really. The update does seem to be absolutely necessary, and most people seem welcoming of it.


I have noticed performance has improved which is always welcome, The Ultrawide portion is just the exact same .ini file edit that people were doing during the beta to get it to run 21:9, REALLY lazy on Bethesdas part.
 
I have noticed performance has improved which is always welcome, The Ultrawide portion is just the exact same .ini file edit that people were doing during the beta to get it to run 21:9, REALLY lazy on Bethesdas part.

Everyone is all agreed though, the engine should have been replaced with something newer. Obviously that would have added a massive cost to the production and it's quite likely they're already working on a new engine now. But it seems the hit to sales and their brand might have been worse than had they invested in the new engine and built 76 around it.
 
Everyone is all agreed though, the engine should have been replaced with something newer. Obviously that would have added a massive cost to the production and it's quite likely they're already working on a new engine now. But it seems the hit to sales and their brand might have been worse than had they invested in the new engine and built 76 around it.


They're just too lazy to make an updated engine, The Creation engine was already working at capacity when it launched with Skyrim, Bethesda did their fans and customers a disservice by staying with the Creation engine after Skyrim.
 
They're just too lazy to make an updated engine, The Creation engine was already working at capacity when it launched with Skyrim, Bethesda did their fans and customers a disservice by staying with the Creation engine after Skyrim.

I guess its not laziness but a fear of losing profits/revenue. In my eyes, creating a new engine is a long time consuming task.

To me, they should swallow their pride, and just go outside their inner circle and use UE4, or Amazon Lumberyard etc. Ok they have to pay out on licensing then, but it just seems like Bethesda have become a cost cutting company as much as possible now.

Considering all the games they rolled out between Skyrim and Now, how many of these would be delayed if they had to focus on the engine.
 
I don't think it's laziness either. I think it's just familiarity.

Switching to a new engine requires a lot of work. Look what it did to 3drealms, who kept switching trying to keep up with the latest games. For the most part it means starting completely from scratch.

It sucks though. They really need to do something, 'cause a year from now that engine will look even worse. I can barely play FO3 now because it looks so bad.
 
A new engine would be nice but it's incredibly expensive, difficult, and time consuming to create one especially on the scale Bethesda would need.

I believe if all they did was just improve the graphics and multi thread performance it would be fine.
 
sucks though. They really need to do something, 'cause a year from now that engine will look even worse. I can barely play FO3 now because it looks so bad.

Have you tried Fallout Tale of Two Wastelands (FO3 + FNV in FNV engine), so you can use FNV graphical mods for it.

But yeah, although it still lags behind many modern engines the Creation engine has undeniably made a lot of progress since FO3, especially on PC. Even FNV to FO4 was a pretty big jump in smoothness, load, settings, default features ect. I think there's a lot of room for improvement within the engine itself without the need to scrap it, pretty much every modern engine today has a long and rich history in its codebase.
 
Last edited:
A new engine would be nice but it's incredibly expensive, difficult, and time consuming to create one especially on the scale Bethesda would need.

I believe if all they did was just improve the graphics and multi thread performance it would be fine.

I think there are far too many apparent bugs popping up too much for it to be used now. It seems with every patch that comes, they break something else.

Yeah that is kinda normal and expected, but its pretty bad for Bethesda, far more than your average game. The whole speed hack vs fps thing just shows how outdated it is.
 
While I reckon that a performance update would be enough, since amazing graphics have been proven to not be the be-all and end-all. But the bugs won't go away just by going from 40 FPS to 75 FPS at the same graphical settings and same PC. So I agree that it's not just a performance update that's needed.
 
Back
Top