Doesn't work with crossfire either....can't blame one without the other dude!
It's an Nvidia Gameworks title. How can you blame AMD for that?
What I was saying in my last post was that just because a developer (like Bethesda for example) choose to use the Nvidia Gameworks library it does not mean that Nvidia have done anything to help out or make things work properly. So they usually don't, hence the "Gamedoesn'twork" joke.
Of all of the games that do not work in Crossfire most of them are Nvidia Gameworks titles. The irony being of course that they don't work in SLI either.
Usually if a game works in SLI it will work in Crossfire. The two usually go hand in hand and I don't think I have ever seen a game that works in SLI yet doesn't work in Crossfire.
However, given that I am criticizing Nvidia here for not being more hands on with Gameworks (which IMO they should, given they get their logo slapped all over a game usually unskippable at the start of the game) I think my criticism is fair.
If you load up any Gaming Evolved game (the most recent being Dirt Rally) you usually find it works superbly in both Crossfire and SLI and performs great on both formats.
Tomb Raider is another example, yet hilariously was better on two Nvidia GPUs rather than AMD.
This Gameworks crap is just breaking games if you ask me.