Capcom reveals Devil May Cry 5's PC system requirements

Sad thing is this game is going to be riddled with micro transactions, Think Assassins Creed Origins but worse.
 
The devs said "it gives people the choice to get it all out of the way and have everything at once"


Poor excuse for "We want more money".

Nothing wrong with MT. If it just let's people finish the game sooner then what's wrong with that? If you don't want to speed up the game don't buy it.
 
Sad thing is this game is going to be riddled with micro transactions, Think Assassins Creed Origins but worse.

I think you are correct. Was origins that bad?
It's a popular model to use these days. I can only hope there is some counter balance after the whole loot box thing.

I tend to steer away from any game riddled with MT now. Full games with DLC is different provided that the DLC isn't available from Day 0. If it is well its clear greed to something you could have added into the main game from the start.

The games I can happily accept as MT heavy are those that are free to play in the first place.

Wouldn't it be a perfect world if authorities stepped in to ban micro transactions, unless the main game was Free to play <3
 
Did you not read my post? I said if it let's people speed run the game who cares. BF2 definitely did not have that. Didn't even have a campaign. It was something completely different
If the game is designed to entice you to purchase microtransactions that means that proper game design was ignored in favor of corporate greed. I'm not going to reward that kind of behavior. If you will that's your business.
 
If the game is designed to entice you to purchase microtransactions that means that proper game design was ignored in favor of corporate greed. I'm not going to reward that kind of behavior. If you will that's your business.

Did you also not read what I said twice now? I said specifically if it let's people speed run the game who cares. Like Shadow of War did. It let you if you want but definitely did not need it at all. People just b* and moan over nothing these days because the word Microtransactions is a "bad word" amongst gamers. If the game lets you speed run who cares you don't need it, don't buy it. You aren't losing anything. If it's like BF2 where the game is geared towards needing MT to remain competitive that's an entirely different argument.

In about 5 years it won't matter anyway. Just like DLC people will end up being used to it and it'll blow over. Now people crave DLC.
 
Did you also not read what I said twice now? I said specifically if it let's people speed run the game who cares.
Because it's not about speeding up the game. It's about slowing it down for people who aren't paying. The issue is that developers are forced to design the game in such a way that would entice gamers to spend money on microtransactions to "speed it up". I have no idea why this is such a difficult concept for you to grasp, but here we are.


There's a much easier way to "speed up the game". You give players a lower difficulty level that gives you more orbs. But for some mysterious reason they didn't opt for that route.

Like Shadow of War did. It let you if you want but definitely did not need it at all.
Is that why so many gamers complained about the grindy nature of the game? Is it why WB decided to remove microtransactions and rebalance the game a year later?


You shouldn't drink so much of that corporate Kool-aid.
 
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Because it's not about speeding up the game. It's about slowing it down for people who aren't paying. The issue is that developers are forced to design the game in such a way that would entice gamers to spend money on microtransactions to "speed it up". I have no idea why this is such a difficult concept for you to grasp, but here we are.


There's a much easier way to "speed up the game". You give players a lower difficulty level that gives you more orbs. But for some mysterious reason they didn't opt for that route.


Is that why so many gamers complained about the grindy nature of the game? Is it why WB decided to remove microtransactions and rebalance the game a year later?


You shouldn't drink so much of that corporate Kool-aid.

That's because you believe it so yet have no examples of games that have done so. That's the difficult thing for you to grasp. You're just whining now for the sake of it. Give me one example of a game where it's speed up with MT and forces you to buy it.

Did you even play SoW? I doubt it. Do you know how easy that game was? It's another prime example of people complaining for the sake of it. You're encouraged to die FFS! That game on the hardest difficulty wasn't even difficult. They removed MT because the game is dead and it's a PR move. They didn't rebalance anything. Want to know how I know? Because I have played it. Want to know the difference? Nothing! Because just like the first game it's a tad but grindy. It's no different. You need to die sometimes and create stronger enemies. That's the fun if it. It's THE POINT OF THE GAME.

You should accept the fact not everything about MT is bad. Otherwise people would complain about every game that has it. Yet Fortnite is a prime example of a game that doesn't make it pay to win and it's a FREE GAME. If you even paid attention to what I said which you haven't I already said not all forms of MT are good with BF2 being the best example. Where it was just pitiful and EA even admitted to it being P2W
 
That's because you believe it so yet have no examples of games that have done so. That's the difficult thing for you to grasp. You're just whining now for the sake of it. Give me one example of a game where it's speed up with MT and forces you to buy it.
I just did and you denied it. Why would I try that again with someone like you?
 
I just did and you denied it. Why would I try that again with someone like you?

I denied it because you refuse to give a game that is an example of what you claim to be. The only thing you brought up is what I used an example. So where is your example? Or you just endlessly arguing an emotional point for the sake of it? You don't even play SOW yet cite it as an example. How can that possibly be a legitimate claim then? Just going off what you read on the internet isn't a good enough source. So why should I agree with someone like you who just uses emotions to argue instead of hard facts?

You clearly do not understand anything I said. I said if games have a speed up option with MT who cares as long as it's not geared towards needing those to complete. I've said multiple times as long as it doesn't make the game rely on MT to enjoy and be able to complete then who cares. If it's like BF where it's just so heavily geared towards buying MT that is not okay. You seem to not be able to get that at all for some reason. I've agreed with this point yet you clearly just keep coming back for no reason.

So tell me why do you get so rude and and passive aggressive when you cannot formulate an argument? You just always ball up and point fingers? Arguing with someone like you is just tiresome. Why do you feel the need to blow this up when I have agreed with your biggest point? Need I remind you you yourself injected your opinion into me and Dice's conversation. So really it boils down to you feeling the need to be right and trying to prove me wrong over an opinion yet my main opinion is lined up with yours. You're just trolling. Stop
 
sheesh, some people argue for the sake of it. Improvizor, just because something has MT, does not mean its instant greed.

Guild Wars 2 is choc full of them, but mostly are cosmetic holding, Gems are there as a service to help you achieve things otherwise outrageously time consuming, or services that often cost real money such as realm transfers or expansion purchases etc. You can even grind out ingame currency and convert it to gems to purchase the same MTs.

With GW2 you pay once and then there are no monthly subscriptions. With this model, as an MMO they need to make revenue other ways, so MT is a good method for them. The game isnt locked behind a pay 2 win wall.
 
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