That makes sense. With the GTX 2060, we saw a much smaller increase in performance than at 4K, and with the RTX 2080 the gap is likely to be smaller.
The problem with DLSS is that the Tensor cores can only handle a certain number of frames every second at specific resolutions. So the lower the framerate, the higher the performance boost. At least this is how it appears to work from my end.
Nvidia said once fps reaches a certain limit the GPU will stop doing DLSS regardless of the settings in the game. Seems like it can only handle 60fps roughly and after that it shuts off
That makes sense. With the GTX 2060, we saw a much smaller increase in performance than at 4K, and with the RTX 2080 the gap is likely to be smaller.
The problem with DLSS is that the Tensor cores can only handle a certain number of frames every second at specific resolutions. So the lower the framerate, the higher the performance boost. At least this is how it appears to work from my end.
Nvidia said once fps reaches a certain limit the GPU will stop doing DLSS regardless of the settings in the game. Seems like it can only handle 60fps roughly and after that it shuts off
Yeah it's IPC isn't fast enough to handle the calculations once your GPU core is able to reach higher FPS. Just another reason for people to avoid this gen. So many "but" scenarios imo that goes along with this tech. Although if you're happy with the purchase can't fault you. Each person has different wants
I keep having issues with lighting and reflections flickering the second I turn on dlss in anthem. With 2080ti's at 4k is is a bit of a bump to performance but the strobe light effect makes it unplayable.
Yeah it's IPC isn't fast enough to handle the calculations once your GPU core is able to reach higher FPS. Just another reason for people to avoid this gen. So many "but" scenarios imo that goes along with this tech. Although if you're happy with the purchase can't fault you. Each person has different wants