AMD RX Vega GPU will support several DirectX 12 features

Whether that amounts to anything remains to be seen.

It certainly will for DX12 games. Conservative Rasterization should benefit AMD greatly as it(as far I as understand it) allows them to do more culling. Culling being that they can get rid of things the player cannot see, which helps save rendering time. It does a lot more than that, but thats the little bit I understood. Tiled Resources am unsure about, since MS does not have tier 3 on there website, they only talk about tier 1 and 2. I think it has mostly to do with memory though as far as I can tell.
 
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