Mentioned this in another thread, but 2060 runs the full quality ray tracing effects at 1440p with very minor impact to performance, with crowded areas being fully CPU limited with a 5GHz 8700k. But I don't tend to run rest of the game maxed out.
I have a 3080 gaming x trio, I lose anywhere from 20fps (in a non populated area) to 60+ fps in a major city with raytracing on High (I run with everything on ultra but the view distance set to 8)
I think my FPS dived to 10-15fps while killing a rare in Northrend with raytracing on.
Needless to say, I have it turned off outside of testing it
I guess it relies a lot on some other effects then - did it without issues. But I'm running graphics level 7 outside ray traced shadows. But servers were just suffering.
But cutting down trees in garrison pre-quest hammered my FPS to 15, I guess those are some complex props or something.
I have a 3080 gaming x trio, I lose anywhere from 20fps (in a non populated area) to 60+ fps in a major city with raytracing on High (I run with everything on ultra but the view distance set to 8)
I think my FPS dived to 10-15fps while killing a rare in Northrend with raytracing on.
Needless to say, I have it turned off outside of testing it
With the event going on my frames drop to 10-15 killing a rare without ray tracing. It’s amazing how bad the game is when there are a lot of people around.