AMD "Cypress" Is Radeon 5850 & 5870

I'll just be happy if they have a Nvidia style auto-detect running exe settings style thing as opposed to loading individual profiles in the control panel.

Damn the ATI drivers are good, but the control panel sucks big spherical objects.
 
ATI Eyefinity technology with support for up to three displays

Very, very interested in this. Always been put off by the prohibitive cost of Matrox TripleHead2Go, but this could be perfect for some Triple-Monitor FPS/FlightSim goodness. Only problem is I'd have to buy another 2 monitors!
 
name='Rastalovich' said:
Any of that to do with AMD cpu specific benefits ?

No physX still, thought they were gonna license it.

unlikley because ati owns havok which is used much more in games than physx and also because they want to push there own solutions.
 
name='theelusiveyoda' said:
unlikley because ati owns havok which is used much more in games than physx and also because they want to push there own solutions.

-cough- Havok is owned by Intel -cough- ;)
 
name='theelusiveyoda' said:
unlikley because ati owns havok which is used much more in games than physx and also because they want to push there own solutions.

Don't know if I got/played a single game with Havok in it. But I do know I have dozens of games with PhysX.

So I really don't know where "much more" comes from.

Saying that I think I might have 1, I'll have to check. If the game I'm thinking of does, it certainly doesn't promote the fact.

EDIT: I just checked and yes it's in CoH.

Amazing thing to me in this official list:

http://www.havok.com/content/blogcategory/29/73/

.. are the number of games that use Havok in console but not PC versions. Quite a few console games there.

Ofc, a 58xx is no good to ur console ;)

EDIT2: And now for the eclipsing list of disclosed games using PhysX (it is also used in non-disclosed games):

http://www.nzone.com/object/nzone_physxgames_home.html

These are supposed to be the hardware physx games... not quite sure what physx hardware the ipod has.
 
I tend to agree with theelusiveyoda on this. A lot more games have Havok. Physx is what I would call rare.

Oblvion?

Fallout?

The good thing about Havok (from a sales point of view) is that consoles can run it. Which means more game developers will choose it over Physx. Which ultimately means more Havok games. :)
 
name='Toxcity' said:
I tend to agree with theelusiveyoda on this. A lot more games have Havok. Physx is what I would call rare.

Oblvion?

Fallout?

The good thing about Havok (from a sales point of view) is that consoles can run it. Which means more game developers will choose it over Physx. Which ultimately means more Havok games. :)

and easier to do console -> pc ports, which tbh is where the money is as its easier and quicker to make it a multi platform game.
 
name='Toxcity' said:
I tend to agree with theelusiveyoda on this. A lot more games have Havok. Physx is what I would call rare.

The lists do tend to suggest otherwize. Increasingly so if u think pc.
 
for some reason i thought ati owned havok, my bad.

anyway it is a lot easier to develop pc games than console games, trust me

i know first hand i have worked on some games for both pc and console and pc is a lot more easier to use, i got a friend who works for blizzard and he says that games are easier to do for pc due to the fact that all games are actually programmed and there for work on pc's.
 
Some game devs do on occasion make me laugh when they talk about 'programming' games.

In this day'n'age the majority of games are developed using engines. U give them an empty set of pcs and a compiler with libraries and they'd be stuck.

The likes of gamebyro, unreal and the like, tend to come ready with a blank canvas u develop from.

Surprized me greatly to see Oblivion's claim to have Havok involvement as that's also developed using gamebyro. Strange thing about gamebyro is that it 'supports' multicore processing, but doesn't use multiple cores of cpus. Also supports cross platform development.

Unreal ofc has the physx built into it. Not always using hardware, funnily enough.
 
start of october but dont expect any stock till atleast christmas as it is a new manufacturing process for a high end card and there for the yield will be lower than with current gpu's.
 
name='theelusiveyoda' said:
start of october but dont expect any stock till atleast christmas as it is a new manufacturing process for a high end card and there for the yield will be lower than with current gpu's.

Supply and demand, no point getting rid of my 4850 just yet then
 
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