WYP
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1 of the main reasons I was looking forward to this is that the composer from the series "Vikings" is doing the music for this but the gameplay looks pretty meh, Just Odyssey with a different theme.
Idk man the combat is definitely far more gory and has at least 10x the amount of animations going on.
The was one of two drawbacks to Odyssey for me. Combat animations were low and made combat repetitive.
Other was conquest battles were cool in theory but made it a one man army "kill x to win". They seemed to have fixed that.
Other than that if it's as good as Odyssey, plot/story/pace/etc, this is an easy 10/10 for me.
It never ceases to amaze me with AC games how such mediocre looking visuals can require such high system requirements at max settings...
I bought AC Odyssey a while back and on max settings it looked really,really average but my RTX 2080 was on its knees.
Honestly simply couldn't get into Odyssey or even Origins, I've tried multiple times but it's the same thing over and over again, I liked the Ezio saga and then the next one I liked was Syndicate and Unity, Unity being absolutely gorgeous but the others I can't get into no matter how much I try.
The only game so far, IMO, To warrant a beastly GPU is Unity, That is 1 gorgeous game, Syndicate was toned down and everything after Syndicate seems to be on the same graphical level i.e meh.
Plus we all know by now that Ubisoft cannot optimise worth a damn.
Unity was bug ridden and terribly optimised. We all remember the skinless faces issue that created a heaven for meme lovers. Perhaps thats why it was so tough.
I kind of like Origins and Odyssey to a point. But its too repetitive I think. I'll probably check out vikings for the sake of it, but I am not in a rush. I still havent finished Unity or syndicate...
AC has become one of those franchises that I would never touch if 75% sales didn't exist.
I will probably get Cyberpunk 2077 on release if I build a new PC beforehand. If I can spend $1500+ on a PC, I can spend $60 on a game that I think looks absolutely spectacular. Besides, The Witcher 3 is easily my favorite game of all time, a game that I still play and can't stop playing, so CDPR has earned enough of my trust that I feel comfortable spending $60 on their latest title.Even Cyberpunk 2077. I refuse to pay €60 for that.
I will probably get Cyberpunk 2077 on release if I build a new PC beforehand. If I can spend $1500+ on a PC, I can spend $60 on a game that I think looks absolutely spectacular. Besides, The Witcher 3 is easily my favorite game of all time, a game that I still play and can't stop playing, so CDPR has earned enough of my trust that I feel comfortable spending $60 on their latest title.
Also, I have to admit that I pre-ordered RDR2 for the PC. But I'm a huge western fan so I didn't regret it. I thought that the game was worth it for single player alone. I still play the game.
The point of this is that the older and more experienced one is, the easier it is to discern whether a product is worth one's time and money. It's even easier for games than it is for any other type of entertainment.
Not solely on past choices. Past choices make me interested to look into what they're working on. But the thing that they're working on has to look appealing. It's not as simple as "previous game good, so new game good".its often based on past choices.
Andromeda looked bad when the first info was released. It was obviously going to be plagued with at least the same issues as Dragon Age: Inquisition, which was enough for me to stay clear. On top of that, the idea of the game screamed "we backed ourselves into a corner with ME3 ending, but f*** you, we still want your money". Andromeda is a lousy idea for a Mass Effect game.Look at the downfall of Bioware, initially released the best RPGs around (imo) however, latest ME Andromeda, upcoming DA and the dreadful Anthem. People get sucked into a false sense of security based on previous titles. And titles today are focussing too much on graphical fidelity and less on content.
Sorry but thats the entire gaming market in general. I don't buy any full price now. They are not worth the price. Even Cyberpunk 2077. I refuse to pay €60 for that.
CDPR deserve all the credit for it, but the asking, is above what I think is a fair asking price. I wait for sales like you now, or via cd key sites. I know its a red flag, but for some people that's their only option to enjoy games, without going fully illegal and downloading torrents.
I think the best value game I have played to date was Senua Hellblade. It was over half the cost of all AAA and the content blew me away.
1. Games cost a lot more than $60 when you account for all the additional content.People don't seem to realize that games are being sold at a $60 price tag for decades now yet in that same time frame development costs have skyrocketed to insane levels. AAA games can costs anywhere from $50-150million to make. As each generation comes those costs go higher and to keep a stagnant selling price isn't feasible.
Nope. Still just greed. The cost is offset by the number of copies sold. It's just never enough for them.This is the reason dlc, expansion, and cosmetics are the norm. They need to offset the cost. Otherwise we will get smaller and smaller games for the same price.
1. Games cost a lot more than $60 when you account for all the additional content.
2. Games thst cost more to make are sold in millions of copies. Basically, a lot more copies are being sold today than decades ago.
3. Publishers and devs of those games are making an absolute killing in terms of profit. The idea that they have to increase the price comes down to one thing only - greed.
Nope. Still just greed. The cost is offset by the number of copies sold. It's just never enough for them.
If they want to lower their costs, they can always just make a smaller game.
Big publishers are earning more than ever.You're assuming a massive amount here.
Yeah. Look at all those poor publishers going bankrupt left and right.Yeah it points to potential revenue sure but it doesn't mean they make money off of it. It doesn't always offset costs of producing the game, paying employees, providing benefits to employees, providing pay and benefits during a time of development where there income is basically $0(no product no money), marketing costs, server infastructure, Steam/GOG/etc fees, etc.
Big publishers are earning more than ever.
Yeah. Look at all those poor publishers going bankrupt left and right.
Big publishers are earning more than ever.
Yeah. Look at all those poor publishers going bankrupt left and right.