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Old 26-03-18, 11:02 AM
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Ubisoft details their use of FP16 compute/Rapid Packed Math in Far Cry 5

Will FP16 be utilised more widely in the future?



Read more about Far Cry 5's use of FP16 compute.

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Old 26-03-18, 11:12 AM
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According to KitGuru, Vega64 performs quite well in FC5, Only behind a 1080 Ti by about 9FPS at 1440P and 8FPS ahead of a 1080.
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Old 26-03-18, 11:24 AM
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Quote:
Originally Posted by Dicehunter View Post
According to KitGuru, Vega64 performs quite well in FC5, Only behind a 1080 Ti by about 9FPS at 1440P and 8FPS ahead of a 1080.
I am looking forward to looking at this game myself and giving it a deeper look. We didn't get any early access.

Right now both AMD and Nvidia lack optimised drivers for the game, which will no doubt release later today.
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Old 26-03-18, 12:44 PM
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Big Ubisoft releases are always interesting, it's a game of "which department messed up this time around". Apparently FC5 has an awesome in game world, voice acting and characters, but the AI is completely bonkers both in terms of decision making and spawns. It seems it runs quite decently as well, which is somewhat uncommon for Ubisoft. :P

Nice to see FP16 and Async being utilised too, Vega is shaping up to be a decent gaming card at MSRP at least...
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Old 26-03-18, 02:40 PM
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Hurry up!!! I'm still waiting for my code to be released so I can install, I'm getting rather irritable.
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