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-   -   Did Nvidia fix DLSS? DLSS 2.0 Analysis with MechWarrior 5: Mercenaries (https://forum.overclock3d.net/showthread.php?t=94173)

WYP 25-03-20 07:42 PM

Did Nvidia fix DLSS? DLSS 2.0 Analysis with MechWarrior 5: Mercenaries
 
Is DLSS now worth it?

https://overclock3d.net/gfx/articles...123932340l.jpg

Read more about DLSS 2.0 and how it looks/performs in MechWarrior 5.

AlienALX 25-03-20 08:05 PM

Excellent article, Mark. Thanks for hanging in there !

Wow, they really have sorted it out. I guess the driver team are on lock down :D

AngryGoldfish 25-03-20 08:25 PM

Very impressed with this update. The images look good and the performance isn't tanking. Job's a good'en.

MiNo 25-03-20 10:36 PM

Interesting Update. But what about the need for each title to include support (at some undefined cost) for this to work?

It seems to me, that these kinds of performance features that need both special hardware AND special software support ends up in a few handfuls of titles at best.

AlienALX 25-03-20 10:46 PM

Quote:

Originally Posted by MiNo (Post 1017636)
Interesting Update. But what about the need for each title to include support (at some undefined cost) for this to work?

It seems to me, that these kinds of performance features that need both special hardware AND special software support ends up in a few handfuls of titles at best.

That pretty much sums up RTX right now. Anything that has RT will get DLSS to help it along. TBH it's the only way, given how harsh RT is on GPUs. But we can count that on one hand.

WYP 25-03-20 10:57 PM

Quote:

Originally Posted by MiNo (Post 1017636)
Interesting Update. But what about the need for each title to include support (at some undefined cost) for this to work?

It seems to me, that these kinds of performance features that need both special hardware AND special software support ends up in a few handfuls of titles at best.

Nvidia has made DLSS easier to bring to games with DLSS 2.0, but it will require developers to support it. That said, if other games will work as well as MechWarrior 5 does, I can see a lot of devs jumping on board.

Nvidia was once limited by the need to have a game-specific algorithm, but that is no longer the case.

Perhaps in time we will see a DirectML alternative to DLSS, but that will take time. After that, this will become an "any GPU with DirectML support can do this" kinda deal. The industry needs to catch up to Nvidia's solution.

With Microsoft using DirectML on the Xbox Series X, you know that MS will be wanting some DLSS-like action for next-gen.

Warchild 26-03-20 08:21 AM

Now to bring Mech 5 into the world of VR :D


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