You can sprint across the map of Fallout 4 in 11 minutes

AverageNinja

Average Penis Too
You can run across the map of Fallout 4 in roughly 11 minutes. A Redditor by the name of Laxcc has uploaded a video to YouTube demonstrating this, which was taken down by ZeniMax Media shortly after.

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Read more on this marathon across the map of Fallout 4.
 
Did he have no clipping enabled or something. Its unusuall to be able to straight line a terrain In a Bethesda game

Didn't look like it. The video just popped up on Vimeo (I've updated the article), and it was just him running around obstacles. Do note that I just skipped through the video. I think the fact that you can sprint now has impacted this time a lot. You couldn't do that in Fallout 3. I think 11 minutes is actually pretty impressive.
 
Shame no one makes huge maps any more, Test Drive Unlimited back in the day took 30 mins to drive from one side of the island to the outher...i miss playing that game the TDU2 was garbage.
 
This video comes to mind, showing that you can go from one far corner of Skyrim to the other in about 14 minutes.

-snip-

I'm sure fallout 4 will be plenty big and rich with stuff to do, I think we will be fine.

Yeah, I'm very optimistic as well. I'm convinced Fallout 4 is going to be great. Plus, while I skipped through the video, I did notice how diverse Fallout 4's landscapes are. I'm very excited!
 
well daggerfall was and probably still is the largest game map ever made.
It suffered for it though. there has to be a balance.. also there are likley to be underground areas with the rail road as well as interiors so as always the sum of the parts will add up to more than 11 mins from corner to corner.

could probably double the size of the map but id imagine a open world rpg game with a map twice as large without being empty, and still having the same interiors and undergrounds would take twice as long to make.
And we will probably have DLC which adds extra zones which we usually do with bethesda games adding a few more dosen square miles at a time.
 
Shame no one makes huge maps any more, Test Drive Unlimited back in the day took 30 mins to drive from one side of the island to the outher...i miss playing that game the TDU2 was garbage.

i dont know how they f**ked up tdu2 so much, the physics are a complete joke. the first game was vast and fun, if a little hard at times, but the sequel wasn't playable, i was so gutted when i bought it waited for it to download on a 1mb connection...,.
 
With no armor on I could have probably walked end to end in Fallout 3 in far less than that.

I'm assuming Skyrim was bigger than Fallout 3 yes? I have Skyrim and I completed the main quest and then never went back to it so I can't recall if it was bigger?

TBH I don't really give a crap. The DLC can make the game far bigger (Point Lookout was 1/4 the size of the entire Fallout map and lasted a fair while)
 
Shame no one makes huge maps any more, Test Drive Unlimited back in the day took 30 mins to drive from one side of the island to the outher...i miss playing that game the TDU2 was garbage.

Don't forget Just Cause!
I wonder how long that'd take to walk across..
 
The crew, takes me at least 30 mins in a racecar doing over 200mph on average.

They also have some missions like in TDU the Island Tour, you really need 3-4 hours for those.
 
Just remember that they could easily make the map bigger, but then everything would be too bloody far away from eachother. Yeah a big map is good, but one that is detailed and has a bit of life to it is much better.
 
Just remember that they could easily make the map bigger, but then everything would be too bloody far away from eachother. Yeah a big map is good, but one that is detailed and has a bit of life to it is much better.

We also need to remember that a lot of what happened in Fallout 3 happened under ground. The metros were absolutely enormous, so pretty much doubled the size of the DC area map.

The key issue with a Fallout game has always been things to do. For example, one evening I decided to venture into one of the buildings hidden at the back of the White House. I ended up discovering Sidney (could have been Sydney) any way, a woman with an attitude. Thankfully due to me exploring another building I found out that her father had died whilst holed up in a hotel trying to find her. She thought he had abandoned her but no, his "Moonbeam" had it all wrong.

That was just one tiny slice of what you got if you explored Fallout 3 properly. There were easter eggs and mini quests absolutely everywhere. The Keller Family Transcripts for example which led you to the Experimental MIRV took ages to complete because you needed all of the transcript holotapes.

Any way, might be getting to the TL;DR point but what ho... In New Vegas the main thing that crippled the game was its actual detail. For example you go to an airport which looks awesome and could have contained an amazing story but no, every building is locked and it's literally just a flat runway with a couple of rad scorpions on it :(

Fallout 4 can have a tiny tiny map. It's how much detail and content that has been coded into that map that is important.

And from the time they have spent on dev? 5-7 years apparently, this should be absolutely mind blowing.

I can't wait for the game to come out and shut every one up. As soon as you pick your first lock or hack your first computer terminal you're going to be hooked.

So stop the whining and nay saying.
 
How long does it take to do the same thing in GTA 5 I wonder?

Just remember that they could easily make the map bigger, but then everything would be too bloody far away from eachother. Yeah a big map is good, but one that is detailed and has a bit of life to it is much better.

Yeah too big-ass a map is a bit of a nuisance if you don't have a fast way of getting across it.
 
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So stop the whining and nay saying.

Don't be such a rabid fanboy dude, don't get me wrong I agree with what you said but there is plenty to criticize BethSoft about when it comes to the games they develop and without peoples criticisms of previous titles there would be no push for innovation, I think we both think this will be the best BethSoft title produced to date but personally I know there will be plenty I am not so happy with, and to be frank now I couldn't touch the Fallout or Elder Scrolls franchises without a metric butt ton of mod's to improve, flesh-out or fix the base game after the first time I play through it.

I have always described my initial playthrough of these games as somewhat of a honeymoon period, everything is new, shiny and incredible and all criticisms are dismissed out of mind, however after that initial playthrough the fault's become glaringly obvious, FO3 sucks big donkey danglies without the Fallout Wanderers Edition Mod and the Ironsights mods as well as a couple others, FNV sucks too without Project Nevada and the unofficial patches, the gameplay mechanics just aren't there otherwise.

It would seem most of the mods I mentioned appear to already be incorporated so who knows maybe I wont find a single thing that is missing or needs adjusting, I doubt it but time will tell, thats the great thing about these games however, modding fixes everything ;)
 
i modded skyrim to look nicer.. add a 2nd ring (stuff like that) but fallout 3 and new vegas.. patch them add the dlc and i'm good to go no mods.
almost through my last play through of NV now i have done almost all the companion sidequests "need to do the dr and the BoS girl" done 2 of the dlc's and am at the point in the main game where i decide who i help take control or if i put my self in charge..

didn't add a single mod to it.
thats not to say it didnt need patching. and its not like i dont occasionaly get stuck on a rock and have to Vats punch a companion to get off it. but i really dont see the need to mod the fallout games. Patch them yes.. i'm hoping for a day 1 patch. there are these people out there leaking game play and stuff. and then other people are sending me the videos on my face book like i want to ruin the suprize lol (i dont) but there are some bugs apparantly.
But hopefully a day 1 patch will have some of them gone..
going from what i know Historically about bethesda however, i do imagine that i will be greeted with some strange bugs like a dethclaw smashing me 1000 feet in the air.
or some quest dialogue that wont proceed so i have to load a save and just avoid that quest for a while.
but im prepared for that. and as long as i can head off out start exploring and finding stuff il be happy if i cant do the main quest for a while. its not like i just want to start the main quest then go directly through it and game over any way.

I just hope that there is no debilitating cant play this because you fall through the floor when you leave the vault bug.

Still looking forward.
game still hasnt pre loaded on steam yet.. But its bound to start to do that soon isnt it?
 

Hey man more power to ya, for myself personally after playing with the ability to do simple things like sprint I just cant go back to playing without them though I think we agree it's more the Characters, atmosphere and excitement of exploring the unknown in these titles that really gets the heart pumping :D

I remember that falling through the bug floor :p one of the biggest advantages of playing on the PC is using the console commands to fix the bugs yourself, or in that case turning off clipping and "walking" across the hole in the ground. I don't mind the physics bugs so much except when a random skull I stood on decided to it didnt take kindly to me invading his space and decided to repeteadly smash against my shin until I was dead, worse part was I had forgotten to save in a while :p

Monday cant come quick enough for me, been playing with the companion app and I cant stop myself from getting hyped :D
 
Don't forget Just Cause!
I wonder how long that'd take to walk across..

Well you'd also have to swim.. plus with all the mountains in the new one I don't think it'd be possible to go completely straight:p

But 11mins isn't that bad. As long as it has content within the map like Skyrim or the Witcher 3 does it won't really effect much. Now that I think about it.. I wonder how long it would take Geralt to run across the main map.. I'd say at least 30mins with an unlimited sprint mod. Although with his horse it'd be much much quicker
 
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