[This makes me think though, maybe Intel arn't going to have BVH construction acceleration units as part of their upcoming 1st gen GPUs after all, would put more load on the CPUs but could still work in games with RT shading acceleration which they seem to have already indicated is on board. I'm sure they wouldn't see a another little nudge in games CPU performance requirements as a particularly bad thing, they could use this method via a DXR layer too]