Source: http://my.mmosite.com/blog/9018912b...og/item/a8f48d1929c416f16b4e3c5fbceba398.html
Dragon’s Call is a hot, new, free-to-play, browser-based, massively multiplayer online role-playing game in its final stage of Closed Beta, being developed by EverDream Studio and brought to you by GameDP. Set in the historically war-torn fantasy world of StillLand, it is a game filled with exotic beasts and mythical creatures.
What sets this game apart from other browser-based games of its kind is its rich gameplay content and visual appeal, and that it encourages players to get involved with the community in real-time. The game features hundreds of class-specialized pieces of equipment, events to promote player interaction, hundreds quests with thousands of lines of insightful NPC dialogue, hundreds of unique animated graphics, a distinct user interface with customizable elements, and several other systems to put twists into your otherwise ordinary RPG. Not only do these elements create an enjoyable gaming environment but, they also introduce players to the game’s background lore. Although all these features make the game sound fancy, owners of old computers need not fear! The system requirements of Dragon’s Call are so low that virtually any computer with an internet connection can play it virtually lag-free guaranteed!
I’ve personally played Dragon’s Call for just over a month now, starting from the second-last Closed Beta stage in early December and have been hooked ever since then. This is because players are constantly introduced to new, unique aspects of this game as they progress in levels, so it’s hard to run out of things to do. Even though I’ve progressed fairly far in the game already, there are still several regions of StillLand I have yet to explore and tons more quests that I’ve not yet completed. All in all, it has been these aspects of the game that have made this game a MMO rather than just a Browser-based game with multiplayer functions.
On top of that, I’ve also been able to make lots of good friends through participating in community events both in-game and in the forum. In general, the community is pretty friendly and helpful when you need assistance. Veteran players even volunteer to become “Game Helpers” to help other new players get into the game, which makes learning how to play, all that much easier. Many other players are also willing to provide their assistance in chat. There are people playing this game from all over the world, around the clock, so it doesn’t matter where you live because you’ll never be the only one online!
As the game is still in CB, the development team is still constantly adding new and modifying old content. They also encourage the community to make suggestions for improvements through rewarding contests and then implement modifications based on the opinions of players, which makes the game much more enjoyable and balanced. Furthermore, even though this game is in Closed Beta, there will be NO SERVER WIPES whatsoever when the game transitions to Open Beta and eventually, to Official Release. However, even though there is still a lot of content to come, there are plenty of good things to say about this game already.
Interface and Automated Systems
The point-and-click UI of Dragon’s Call is very intuitive, convenient and easy to understand. Almost all actions (including combat!) in the game can be completed with a few simple clicks. Even if you do get lost, there are tooltips everywhere and an ever-growing collection of newbie guides on the game’s forums. On top of that, there is a chat box conveniently integrated into the game interface which allows you communicate and consult problems with the entire server.
If you find it too tedious to navigate around StillLand’s many zones, you can simply pay a very small fee (just a few thousand gold) to be teleported directly to your destination. This includes being able to teleport to those monsters and Quest NPCs you just can’t find.
The game, like many other browser-based games revolves around a system of AP (Action Points) which represent the number of actions you can undertake in a day. Everyone can hold a maximum of 200 AP; you get a 150 AP refill once a day and can buy another 40 just by using in-game gold from slaying monsters and honor points you gain from defeating other players in the arena. However, some people may think that having to complete up to 200 actions per day can be a little daunting or simply too time consuming.
In Dragon’s Call, even if can only set aside a few minutes per day to play, you won’t be any worse off than those people who can sit in front of their computers for several hours a day. This is because the game has a number of automated systems that will ensure your character receives equipment, experience or gold even when you’re not there. These built-in “bots”, or so to speak, simply requires players to set a duration or number of times they wish for an action to be performed.
Gameplay
You begin the game as a young lad or lass from a little town in StilllLand called Willshire, on their way to making a name for themselves. Players can choose between three occupations; Assassin, Mage or Warrior. Assassins strike silently and swiftly with their daggers, Mages harness powerful elemental forces and Warriors possess immense physical strength and defense. Can’t decide which one to choose? Try them all!
Dragon’s Call is a game that is very easy to get into. Within a few hours, you can expect to reach level 20 and be able to gauge your strength against other members of the community in wilderness PvP or in the Arena.
All of the classes in the game have their own distinct advantages and with some proper equipment and leveling, you will find that there are no undefeatable adversaries. However, that doesn’t mean this game doesn’t pose several challenges (which give equally substantial rewards) in the form rare monsters and group instances.
Instances are advanced challenges you face in up to groups of 3.
In addition, the game also features a Guild system which allows up to 90 players to come together to forge alliances. In the near future, there will also be Faction Wars between guilds, which I’m sure will yield great rewards.
Equipment
The game’s equipment is unique in that they are divided into rarities based on color and then further made unique by having randomly generated stat bonuses. Moreover, these pieces of gear are also fairly customizable; the stat bonuses on items can be altered using special ‘Dragonshards’, defense or attack power can boosted using ‘Lucky Gems”, and if your item has sockets in it, you can also insert ‘Runes’ for bonus damage or protection.
All of your character’s gear can be attained with relative ease from defeating monsters and participating in instanced events. However, if after much sweat and toil from farming those monsters and you still can’t find that perfect piece of equipment, there are also several places you can acquire gear from.
The game features a series of computer-controlled stores, which restock periodically, where you can buy equipment at for low prices, including the auction, weapon store, armor store, and trinket stores. Occasionally, you can find highly coveted pieces of equipment with ownage stats on sale at these places for low prices which you would seldom see anywhere else. Aside from that, you can also readily find items being auctioned off by players in the market.
You can enchant any piece of equipment for up to +9.
Graphics
Whoever said that browser-based games couldn’t have beautiful graphics obviously hasn’t seen Dragon’s Call, before. Every single area of StillLand features a variety of different and beautiful scenes. You can even have anything from lava to forest, or snow to lush meadow on the same map! On top of that, much of it is animated so you get to see snowflakes fluttering and ripples ebbing on lakes.
Snow and Ice meets barren plains and a beautiful lake.
In this game you’ll be encountering monsters which look unique from one another and it’s not just a color palette swap! Although they can’t be physically seen on the maps, you can also see them in action. This is thanks to the fact that the game also features two different modes for reporting combat. The first is a less-graphical text-based damage report including you and your enemy’s HP bars. However, the second features a fully animated battle complete with on-screen damage and attack effects.
Text-Based Combat
Animated Combat
Cash Shop
I bet you’re thinking “Ah, yes, the one system that makes a free-to-play game not-so-free”. Well, this is another thing you don’t have to worry about in Dragon’s Call. As many of the community events give out “Dragon Stones”, a very useful alternative to the Cash Shop currency, “Dragon Gold”, you can still enjoy many of the benefits that paying players get. Dragon Stones can purchase everything Dragon Gold can except for “Lucky Gems”, which are used to upgrade pieces of equipment.
There are just so many aspects of this game to talk about that not even this article has covered them all. However, I hope that you have found interesting points to help you decide on playing Dragon’s Call and I look forward to seeing more faces in the game, in the future.
Dragon’s Call is a hot, new, free-to-play, browser-based, massively multiplayer online role-playing game in its final stage of Closed Beta, being developed by EverDream Studio and brought to you by GameDP. Set in the historically war-torn fantasy world of StillLand, it is a game filled with exotic beasts and mythical creatures.
What sets this game apart from other browser-based games of its kind is its rich gameplay content and visual appeal, and that it encourages players to get involved with the community in real-time. The game features hundreds of class-specialized pieces of equipment, events to promote player interaction, hundreds quests with thousands of lines of insightful NPC dialogue, hundreds of unique animated graphics, a distinct user interface with customizable elements, and several other systems to put twists into your otherwise ordinary RPG. Not only do these elements create an enjoyable gaming environment but, they also introduce players to the game’s background lore. Although all these features make the game sound fancy, owners of old computers need not fear! The system requirements of Dragon’s Call are so low that virtually any computer with an internet connection can play it virtually lag-free guaranteed!
I’ve personally played Dragon’s Call for just over a month now, starting from the second-last Closed Beta stage in early December and have been hooked ever since then. This is because players are constantly introduced to new, unique aspects of this game as they progress in levels, so it’s hard to run out of things to do. Even though I’ve progressed fairly far in the game already, there are still several regions of StillLand I have yet to explore and tons more quests that I’ve not yet completed. All in all, it has been these aspects of the game that have made this game a MMO rather than just a Browser-based game with multiplayer functions.
On top of that, I’ve also been able to make lots of good friends through participating in community events both in-game and in the forum. In general, the community is pretty friendly and helpful when you need assistance. Veteran players even volunteer to become “Game Helpers” to help other new players get into the game, which makes learning how to play, all that much easier. Many other players are also willing to provide their assistance in chat. There are people playing this game from all over the world, around the clock, so it doesn’t matter where you live because you’ll never be the only one online!
As the game is still in CB, the development team is still constantly adding new and modifying old content. They also encourage the community to make suggestions for improvements through rewarding contests and then implement modifications based on the opinions of players, which makes the game much more enjoyable and balanced. Furthermore, even though this game is in Closed Beta, there will be NO SERVER WIPES whatsoever when the game transitions to Open Beta and eventually, to Official Release. However, even though there is still a lot of content to come, there are plenty of good things to say about this game already.
Interface and Automated Systems
The point-and-click UI of Dragon’s Call is very intuitive, convenient and easy to understand. Almost all actions (including combat!) in the game can be completed with a few simple clicks. Even if you do get lost, there are tooltips everywhere and an ever-growing collection of newbie guides on the game’s forums. On top of that, there is a chat box conveniently integrated into the game interface which allows you communicate and consult problems with the entire server.
If you find it too tedious to navigate around StillLand’s many zones, you can simply pay a very small fee (just a few thousand gold) to be teleported directly to your destination. This includes being able to teleport to those monsters and Quest NPCs you just can’t find.
The game, like many other browser-based games revolves around a system of AP (Action Points) which represent the number of actions you can undertake in a day. Everyone can hold a maximum of 200 AP; you get a 150 AP refill once a day and can buy another 40 just by using in-game gold from slaying monsters and honor points you gain from defeating other players in the arena. However, some people may think that having to complete up to 200 actions per day can be a little daunting or simply too time consuming.
In Dragon’s Call, even if can only set aside a few minutes per day to play, you won’t be any worse off than those people who can sit in front of their computers for several hours a day. This is because the game has a number of automated systems that will ensure your character receives equipment, experience or gold even when you’re not there. These built-in “bots”, or so to speak, simply requires players to set a duration or number of times they wish for an action to be performed.
Gameplay
You begin the game as a young lad or lass from a little town in StilllLand called Willshire, on their way to making a name for themselves. Players can choose between three occupations; Assassin, Mage or Warrior. Assassins strike silently and swiftly with their daggers, Mages harness powerful elemental forces and Warriors possess immense physical strength and defense. Can’t decide which one to choose? Try them all!
Dragon’s Call is a game that is very easy to get into. Within a few hours, you can expect to reach level 20 and be able to gauge your strength against other members of the community in wilderness PvP or in the Arena.
All of the classes in the game have their own distinct advantages and with some proper equipment and leveling, you will find that there are no undefeatable adversaries. However, that doesn’t mean this game doesn’t pose several challenges (which give equally substantial rewards) in the form rare monsters and group instances.

Instances are advanced challenges you face in up to groups of 3.
In addition, the game also features a Guild system which allows up to 90 players to come together to forge alliances. In the near future, there will also be Faction Wars between guilds, which I’m sure will yield great rewards.
Equipment
The game’s equipment is unique in that they are divided into rarities based on color and then further made unique by having randomly generated stat bonuses. Moreover, these pieces of gear are also fairly customizable; the stat bonuses on items can be altered using special ‘Dragonshards’, defense or attack power can boosted using ‘Lucky Gems”, and if your item has sockets in it, you can also insert ‘Runes’ for bonus damage or protection.
All of your character’s gear can be attained with relative ease from defeating monsters and participating in instanced events. However, if after much sweat and toil from farming those monsters and you still can’t find that perfect piece of equipment, there are also several places you can acquire gear from.
The game features a series of computer-controlled stores, which restock periodically, where you can buy equipment at for low prices, including the auction, weapon store, armor store, and trinket stores. Occasionally, you can find highly coveted pieces of equipment with ownage stats on sale at these places for low prices which you would seldom see anywhere else. Aside from that, you can also readily find items being auctioned off by players in the market.

You can enchant any piece of equipment for up to +9.
Graphics
Whoever said that browser-based games couldn’t have beautiful graphics obviously hasn’t seen Dragon’s Call, before. Every single area of StillLand features a variety of different and beautiful scenes. You can even have anything from lava to forest, or snow to lush meadow on the same map! On top of that, much of it is animated so you get to see snowflakes fluttering and ripples ebbing on lakes.

Snow and Ice meets barren plains and a beautiful lake.
In this game you’ll be encountering monsters which look unique from one another and it’s not just a color palette swap! Although they can’t be physically seen on the maps, you can also see them in action. This is thanks to the fact that the game also features two different modes for reporting combat. The first is a less-graphical text-based damage report including you and your enemy’s HP bars. However, the second features a fully animated battle complete with on-screen damage and attack effects.

Text-Based Combat

Animated Combat
Cash Shop
I bet you’re thinking “Ah, yes, the one system that makes a free-to-play game not-so-free”. Well, this is another thing you don’t have to worry about in Dragon’s Call. As many of the community events give out “Dragon Stones”, a very useful alternative to the Cash Shop currency, “Dragon Gold”, you can still enjoy many of the benefits that paying players get. Dragon Stones can purchase everything Dragon Gold can except for “Lucky Gems”, which are used to upgrade pieces of equipment.
There are just so many aspects of this game to talk about that not even this article has covered them all. However, I hope that you have found interesting points to help you decide on playing Dragon’s Call and I look forward to seeing more faces in the game, in the future.