Ubisoft says The Crew will be unlocked from 30fps on PC

Smizzlopi

New member
Quite recently, there has been a flurry of rumours and reports that upcoming games are going to be locked at 30 frames per second on PC. We're lookin' at you, Evil Within!

It appears that now there has been a reversal of fortune! The upcoming open-world racing game: The Crew was trialled in a closed BETA with an artificial 30fps lock. However, now it seems that Ubisoft has had a sudden change of heart. Lead Designer of 'The Crew', Serkan Hassan has confirmed that Ubisoft is following through on a promise (albeit a very uncertain one) they made, many moons ago: The PC version will be playable at 60fps, once the full game is released.

Hassan says: "Ultimately the performance and the frame rate will be down to the players hardware," he said. "A few people in the closed beta found ways of unlocking the frame rate. My understanding at this moment is that we'll be allowing players to do that come the full version as well, unless some other issue comes to light which would block that in any way."

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The bad news that also comes with this little gem is that the game has been delayed until 2nd of December, which is of course due to the tweaks that is probably required to allow the game to reach 60fps.

The game is also going to feature micro-transactions, which will allow players to upgrade their cars by paying for the parts with real world money. The system appears to be similar to the money making model found in many free-to-play games.

Personally, I despise the free-to-play model. I feel it ruins games as there will always be those with money who choose to pay their way to the top. It's that simple. It also adds extra 'grind' time to most games, meaning you have to really, really work at something to make any progress. I believe this game had a lot of potential, as anyone who has played Assassin's Creed, Far Cry or Watch Dogs will know, Ubisofts open world games work really well. But at least The Crew will be at 60fps for PC users now... We've got that going for us, which is nice.

Source: TechRadar
 
you know i think its a sad state of affairs when its news that a pc game WONT be locked to 30fps :(
a little part of me died inside today
 
There was already an option to unlock the framerate in the second beta (not the config file, in game). So it's not really news.
 
micro-transactions, which will allow players to upgrade their cars by paying for the parts with real world money

Pay to win on a game you are going to pay for in the first place tells me not to bother buying it. which is a shame I like racing games
 
It's so annoying! As PC users/gamers we were all getting excited that the move of consoles to what are essentially modified gaming PCs was going to mean better PC ports and pushes in technology for better graphics and all that good stuff. What has come to be is the complete opposite. WTF developers!?? I know I don't understand the ins and outs of it but surely it should be easier to produce high quality ports now than it was before.

Maybe the silver lining for us pc gamers will be that the disappointing performance of "next-gen" consoles will bring more to the PC platform
 
Hassan says: "Ultimately the performance and the frame rate will be down to the players hardware," he said. "A few people in the closed beta found ways of unlocking the frame rate. My understanding at this moment is that we'll be allowing players to do that come the full version as well, unless some other issue comes to light which would block that in any way."

Would such issues include being given a load of money by Microsoft or Sony to lock it at 30 fps?
 
"AMD, NVIDIA, you guys shouldn't even bother anymore, we locked the games at 30 fps so benchmarks will be pretty much the same, yeah..."
:P
 
this is after the fiasco where their employes told in an interview tham microsoft and sony ar pressuring them too lock all their new games at 30fps on pc aswell for parity reasons, i say go to hell ubisoft, no one wants a game with locked fps, not 30, not 60 and not 100, the very point of it being on pc is that it can run way past 100 if the hardware is strong enough, all i can say i hope pirates are the only people on pc that bother with their games from now on, all this bs to bad you cant sue them, altough if they would lock acu to 30 i would imagine there would be consequences since its nvidias gameworks title and they sure as hell would be pissed about it, but for me personaly ill just pirate their stuff from now on never again i am gonna fall for another watch dogs
 
i still say they should start with the pc then port the dumb things over to console..
do the pc 1st and do it properly.
give us the textures, and resolutions with uncapped fps.

then for consoles. lock the textures to medium lock the resolution to 900p.
map the damn controller to it..
reduce amount of physics affected objects, (less flappy flappy paper around. not so many cups/books other stuff you can bump in to and knock over)
throw in a crap load of fogging.
And lock it at 30fps. job done.

why the hell do they do it half arsed backwards?

i suppose its easier just to do the low texture low phsyics lots of fogging locked to 30fps crap. then map keyboard and mouse and say Its done for the pc.
(i know there is more to it that that, but seriously)
 
i still say they should start with the pc then port the dumb things over to console..
do the pc 1st and do it properly.
give us the textures, and resolutions with uncapped fps.

then for consoles. lock the textures to medium lock the resolution to 900p.
map the damn controller to it..
reduce amount of physics affected objects, (less flappy flappy paper around. not so many cups/books other stuff you can bump in to and knock over)
throw in a crap load of fogging.
And lock it at 30fps. job done.

why the hell do they do it half arsed backwards?

i suppose its easier just to do the low texture low phsyics lots of fogging locked to 30fps crap. then map keyboard and mouse and say Its done for the pc.
(i know there is more to it that that, but seriously)

it's easyer to build something for a set hardware set that is know and alway sthe same then to build it for all the different kind sof hardware pc users have so that's why they start with consoles first you know the power the consoles have and you build towards maximazing for that platform on pc that's a whole different story :d
 
just for interest, did anyone of you play it already? I was able to get my hands on it at the gamescom and it actually looked really good, ofcours it could have been a press version like they did with watch dogs
 
I have no idea how ubisoft is still around, they been screwing us over for so long with all sorts of things and yet people still keep falling for them and buying their games, their reputation should be toxic and yet no one seems to really care.
 
just for interest, did anyone of you play it already? I was able to get my hands on it at the gamescom and it actually looked really good, ofcours it could have been a press version like they did with watch dogs

I played the beta version which was fucking horrible. The story they force on you is just plain awful, the physics are straight from watchdogs and the cars are pretty boring.

I have no idea how ubisoft is still around, they been screwing us over for so long with all sorts of things and yet people still keep falling for them and buying their games, their reputation should be toxic and yet no one seems to really care.

The amount of people who don't care about the shit ubisoft and friends pull is far higher than the amount of people who do.
Battlefield and CoD sell more every year and those games are based on screwing people over. People are stupid, there is no fixing that.
 
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