Total War Warhammer III has been revealed - Here's what we know so far

6 factions and 9 LL at launch. Not including the Race Pack early adopter bonus. Not bad I think.

What is bad and annoying is CA have a habit of announcing nearly a year before launch for all their titles and then go radio silent up until 2 months before launch. Incredibly annoying. Because meanwhile they release dlc for the current released game.

Really wish they would announce when the game is actually ready with say 2 weeks of "hype building" as they call it. Otherwise all these inevitable delays or bad launches leaves a bad taste in the mouth because "if you announced it 9 months ago how is it still this terrible or not ready".


But outside of that rant, I am very excited for mod support at launch as well as playing with Kislev and Cathay who both factions were unlikely to make it but luckily GW worked with CA on fleshing out those factions. Will be really great to see what they did.
 
6 factions and 9 LL at launch. Not including the Race Pack early adopter bonus. Not bad I think.

But outside of that rant, I am very excited for mod support at launch as well as playing with Kislev and Cathay who both factions were unlikely to make it but luckily GW worked with CA on fleshing out those factions. Will be really great to see what they did.

Yeah, there is almost no lore for the Empire of Cathay outside of tidbits, so it would be great to see more. Kislev was also in need of a lot more depth, so it is great to see more from them.

Games Workshop is returning to the Warhammer Fantasy setting, so it makes sense for Games Workshop to work on fleshing out these factions. It is also great to see some Chaos that isn't Chaos Undivided.

As always, I think I will be looking forward to the giant world map the most. It would be nice to have something past the World's edge mountains to explore and conquer. I really hope that we see some Chaos Dwarfs this time.
 
My only concern is performance for the large world map. As it is they had to cut down on the full scope for WH2. Not only is the overall performance of that game pretty lackluster, I can't imagine it getting better for WH3. Really hope they finally figure out optimization and can not cut content out of the game because they can't handle the load. It's a pretty bad excuse they've used a few times now. I want each faction to have a large presence on the world map and not be cut down for the sake of technical limitations.

With that said I do agree that's my most looked forward to feature. If they can wow everybody with it this game will sell like crazy. It would be the first time all factions and all these units could exist in one game. Warhammer fans will go crazy if they do it right.
 
My only concern is performance for the large world map. As it is they had to cut down on the full scope for WH2. Not only is the overall performance of that game pretty lackluster, I can't imagine it getting better for WH3. Really hope they finally figure out optimization and can not cut content out of the game because they can't handle the load. It's a pretty bad excuse they've used a few times now. I want each faction to have a large presence on the world map and not be cut down for the sake of technical limitations.

With that said I do agree that's my most looked forward to feature. If they can wow everybody with it this game will sell like crazy. It would be the first time all factions and all these units could exist in one game. Warhammer fans will go crazy if they do it right.

They did patch Warhammer II a while back to decrease the end turn times etc. Hopefully, there has been some more engine work done since the launch of Warhammer II.

I'm curious whether or not the engine will be an evolution of Warhammer II or if it will contain many of the features from Three Kingdoms. As great as Total War Warhammer II is, it hammers hardware and always screams at me to upgrade my CPU.
 
It'll be an evolution for sure from WH2 but they could still take the optimizations from the 3K DX11 pipeline.

Problem now is a better cpu won't help. The engine itself bogs down near 10k units and no amount of power will help. They really need to fix that and either finally update dx12 or introduce Vulkan.

As for features if they can improve siege's that's all I would need to be happy (feature wise). I could see better diplomacy options from 3k being useful as well
 
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