Rumour - Red Dead Redemption 2 to be revealed as an Epic Games Store Exclusive on PC

Well, that makes it an easy call...

I won't be buying this until it's available on Steam. Period. If they want MY money, they make it available on the platform I choose.
 
I would bet that they couldn't give a flying chuff.

You're the one losing out.

100% this, AlienxALX is spot on right. They don't care about losing a few peoples (or even hundreds) of peoples money that don't wanna buy the game off the EPIC storefront and who instead want it on STEAM.

People act like STEAM is the best storefront because X or Y reason, the devs and the publisher don't care about that at all. They care about making as much money as they can and when STEAM takes 30% and EPIC takes...12%? that is a huge difference in the revenue they can generate.

STEAM is overpriced with how much they take and they need to realize that finally. I'm not saying EPIC is the end all storefront because it isn't but on the revenue generation aspect it beats STEAM handily.

Plus....its Red Dead 2, it doesn't exactly need to be on STEAM to gain any foothold or traction for people to buy it haha. Everyone knows about the game and is anticipating buying it for PC (I've had it for console so idc about it for my pc; my Xbox one x and 4k tv make everything look just as good imo and the little difference in graphic fidelity means nothing to me).

The only people going to be missing out are the ones who are saying "STEAM or I'm not buying it!" or "I'll wait til its on STEAM since I don't want another launcher installed.." cuz the few hundred MB of storage it takes up is so bad...and clicking the other launcher and pressing play on the game is so hard....

/Rant done. Sorry.
 
It is worth remembering that GTA V was available as a standalone title as well as on Steam. Take-Two have wanted to avoid Steam's fees for a while.
 
I won't be buying this until it's available on Steam. Period. If they want MY money, they make it available on the platform I choose.

200w.webp


Maybe I should just answer in memes from now on, because no amount of words can counter dumb actions. ;)
 
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I won't be buying this until it's available on Steam. Period. If they want MY money, they make it available on the platform I choose.


Why does everything need to be made available through Steam ? you should be pointing fingers at Valve for being lazy and doing absolutely nothing for over a decade.
 
It is worth remembering that GTA V was available as a standalone title as well as on Steam. Take-Two have wanted to avoid Steam's fees for a while.

Was it IV where you had to use Social Club?

I wasn't happy about that but whatev. I really have much more important things to care about.
 
If you're anti Epic you are going to be screwed, as I will bet now that no one will lose 18% by not going Epic. Why would they?

Of all of the noise made about L4D2 and all of the boycotting and etc it was still one of the biggest selling games that year.

Boycotting BL3 is hilarious. After 6 months every one will have played and finished it lol.
 
Whats most intresting, steam is acting like nothing is going on ,everything is dandy and super duper, while epic is massivly stealing exclusives.

Steam must release that time of domination is over or they will lose massive proportion of market share. They have 2 options.


To keep their heads sticked in sand and ignore facts ,which in time will lead to their demise, or to start acting and lower their fees for publishers
 
Whats most intresting, steam is acting like nothing is going on ,everything is dandy and super duper, while epic is massivly stealing exclusives.

Steam must release that time of domination is over or they will lose massive proportion of market share. They have 2 options.


To keep their heads sticked in sand and ignore facts ,which in time will lead to their demise, or to start acting and lower their fees for publishers

They arent acting like nothing is going on. They have already overhauled their entire launcher/store so it is more like Epic/Ubisoft etc. So the competition is forcing their hand a little. (coming soon)

But they wont announce "we dropped our cut from devs to 15%" as its a sign of panic which no company will do, they are too proud for that. I guarantee there is frantic decisions going on behind the scene.

throw in the absolute disaster that is Artifact that has to go back to the formula table.. its not pretty for Steam right now.
 
They arent acting like nothing is going on. They have already overhauled their entire launcher/store so it is more like Epic/Ubisoft etc. So the competition is forcing their hand a little. (coming soon)

But they wont announce "we dropped our cut from devs to 15%" as its a sign of panic which no company will do, they are too proud for that. I guarantee there is frantic decisions going on behind the scene.

throw in the absolute disaster that is Artifact that has to go back to the formula table.. its not pretty for Steam right now.

Steam's UI update has been a long time coming, but it was always coming. The whole reason behind them dropping XP support was to bring forward a new UI, which we first saw glimpses of with their updated chat system.

Their UI change isn't because of Epic, but it has undoubtedly been accelerated by it.

You are right when you say that Steam doesn't want to drop their cut, as that will quickly create a race to the bottom and everyone loses in that situation. One cut too far and we have a failed launcher on our hands, and that would be killer. They need to be cool-headed and only reduce their share by a manageable amount. Then they need to convince developers that their extra cut is worth it.

What Epic is doing right now is what many people want from Steam, a curated platform with a selection of good games. ATM you can be confident that games on the Epic Store are pretty good, which is something that cannot be said of Steam. On Epic, devs get visibility and gamers get a level of quality assurance that Steam lacks, which is a big deal. If they get through their store roadmap, they will be at a similar level to Steam in terms of features within the year.

Over the past few years we had seen Bethesda make a launcher, Activision jump on Blizzard's Battle.net and CD Project test the waters of exclusivity with Thronebreaker: The Witcher Tales on GOG. The big publishers were getting sick of Steam, and Epic Games has used that to secure themselves a solid position using the fortune that they have amassed through Fortnite.

What does Valve need to do now? Not sure. They need first party titles, but that would take too long to sort out and wouldn't be a quick reaction. With Discord in the picture, it is hard to see better chat features helping Steam in the short term. Perhaps a cut in revenue share would help, but with the amount of crap on that store I can see a lot of games never making money for Valve.

ATM the best thing that Valve/Steam can do, in the short term, is avoid bad press, which means better curation. They don't need another game like "Rape Day" appearing on the storefront. That's what they need to sort out, ensuring that that never happens again.

Epic cannot buy exclusives forever, Fortnite isn't an infinite money pit, but if they can last long enough to become a proper rival to Steam with feature parity, a large audience and enough data to prove to publishers that they get good sales; they have achieved their objective.
 
I wasn't interested in the game myself so wouldn't have got this anyway.

I think that epic is using alot of fortnite money but I also feel that there cut is low so low in fact that they are most likely making next to nothing from the whole store. I don't see it as a bad thing I feel they can ride it out for a long time but they won't be able to keep buying the way they are or they will just pay less for exclusives.

My only real issue is them paying for exclusives I am yet to see how epic is good for me, even with them getting the latest games, it'll last a while but I don't think it will last and in the end were just have another app I don't feel they have gamers interests at heart.

They flip flop on so many things they have said but basically they want to buy you all.
 
Whats most intresting, steam is acting like nothing is going on ,everything is dandy and super duper, while epic is massivly stealing exclusives.

Steam must release that time of domination is over or they will lose massive proportion of market share. They have 2 options.


To keep their heads sticked in sand and ignore facts ,which in time will lead to their demise, or to start acting and lower their fees for publishers
There's nothing they can do. Taking a smaller cut of the sales isn't the only incentive these companies have to sell to Epic exclusively. Epic is the one paying them for exclusivity.
 
Money can't be the issue for companies like Ubisoft and Rockstar(I mean does RDR2 really need a "safety net" deal of the kind gamers have been claiming Epic offer) who already have their own launchers where they get 100% of the cut. Valve need to accept that Steam's standards against modern software stores like Apple's, Google Play, Amazon, or increasingly modern game launchers are lackluster, no modern service has as little moderation or curation as Steam does, and if developers are finding their "features"(Many of which they pressure you into using to give you access to other elements or proper store representation) more of an obtrusion than a gift in the modern age of crossplay networking then Valve clearly have a lot of work to do. Steam's launcher is blatantly outdated and is infamously painful to work with as a developer, the store and its wild west nature even more so, with all sorts of controversies and exploits coming out of it, and ones which strike far more chords with the mainstream(Rape games vs... giving devs "too much" more money?).

Epic's cut is more in-line with that you'd expect for high revenue online stores and there's nothing to indicate it's not enough to be viable long term, given how well they survived for so long only taking a 5% cut on top of Valves sales cut from Unreal engine licence fees. Valves cut is more inline with what you'd expect from a low revenue store like the app/play stores where most things are <£1. Maybe Steams library means many games wouldn't turn a profit for them with lower than 30% too, but that's because they let the library get balloooned with trash clones and unplayed(by anyone essentially in many cases) games over the last decade. There's some really obvious things Valve need to do to bring Steam in line with mainstream expectations today and I'm sure behind the scenes they're rushing to make sure the upcoming overhauls are a big step in that direction.

Steam has long been viewed by developers as essentially a massive, expensive painful roadblock in their path to releasing PC games that has just as much chance to destroy your game as it does to allow it to strive. They don't need a road made of gold to turn away from that mess, developers have been complaining about these points since ~2011, Valve just didn't have a reason to take notice.
 
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