Resident Evil 7: Biohazard PC Performance Review

What polar opposite results you found compared to Guru3D's performance review. Something must have been out of whack with their system or drivers as the Fury X performed really poorly and erratically.

It's fantastic to see the Fury line still hold strong in these big titles. After a couple of poor performance numbers over the last four months, I'm glad to see the Fury line pick things up again and remain competitive.
 
What polar opposite results you found compared to Guru3D's performance review. Something must have been out of whack with their system or drivers as the Fury X performed really poorly and erratically.

It's fantastic to see the Fury line still hold strong in these big titles. After a couple of poor performance numbers over the last four months, I'm glad to see the Fury line pick things up again and remain competitive.

The big difference is that they used Max settings, which is insanely VRAM intensive and I found to cause a lot of framerate instability on even the GTX 1080.

In my testing, I opted for what I called "high" settings in the review, which provided these results. I wouldn't recommend higher as it caused a lot of issues, especially on the old NV driver.
 
The big difference is that they used Max settings, which is insanely VRAM intensive and I found to cause a lot of framerate instability on even the GTX 1080.

In my testing, I opted for what I called "high" settings in the review, which provided these results. I wouldn't recommend higher as it caused a lot of issues, especially on the old NV driver.

That makes sense. Sometimes I think developers include 'insane' settings just because they can, not because they need to or should.
 
Most developers will tell you games are designed to be played on high. Very high, it extreme settings are there to be used for screen shots, and showing things off. Not for game play.
 
Amazing how well the Fury X performs in this game :)

I am running at 1440p with a Fury X and a 3.5ghz 8 core Ivy. I hadn't seen this article so I cranked everything to the max apart from AA and I get a stutter every ten seconds or so but nothing that makes it annoying. I will probably reduce the settings later, obviously a VRAM issue looking at your charts, Mark.

But yeah, even with the stutters it's still very playable. Obs it's quite a slow paced game any way. Graphics are far from the best I have seen though.

Thanks for doing this dude :)
 
Amazing how well the Fury X performs in this game :)

I am running at 1440p with a Fury X and a 3.5ghz 8 core Ivy. I hadn't seen this article so I cranked everything to the max apart from AA and I get a stutter every ten seconds or so but nothing that makes it annoying. I will probably reduce the settings later, obviously a VRAM issue looking at your charts, Mark.

But yeah, even with the stutters it's still very playable. Obs it's quite a slow paced game any way. Graphics are far from the best I have seen though.

Thanks for doing this dude :)

My advice is to go to page 2 of the review and base your settings on what I list as "high", then choose your preferred AA type and set Texture Filtering to Very high.

Very high Shadows have a huge impact on VRAM, which can cause issues in 4GB cards.
 
My advice is to go to page 2 of the review and base your settings on what I list as "high", then choose your preferred AA type and set Texture Filtering to Very high.

Very high Shadows have a huge impact on VRAM, which can cause issues in 4GB cards.

Will do man cheers ! :)
 
Just curious but how did you benchmark this ? Does it have a built in utility or did you just choose a random bit of the game ?
 
Just curious but how did you benchmark this ? Does it have a built in utility or did you just choose a random bit of the game ?


The game has no built-in utility. When I test a gameplay the game for a few hours and go back to the area where I find the most demanding and the areas where VRAM use is highest.

These places (Highest VRAM and lowest framerate) are not necessarily in the same locations, so in the case of this game this requires testing in different areas.

I stay away from built-in benchmarks if I can, as they are often misrepresentative of the game's actual performance. In the For Honor beta the built-in benchmark performs very differently to the actual game.
 
Back
Top