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Ray Tracing/RTX support confirmed?
Read more about Galax' reported confirmation of Nvidia Next-Gen graphics cards.
Read more about Galax' reported confirmation of Nvidia Next-Gen graphics cards.
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Ray tracing in games won't be good for another few years yet, this is just a tick on a marketing checklist.
I doubt that Ray Tracing will matter in games until next-gen consoles are released.
I doubt that Ray Tracing will matter in games until next-gen consoles are released.
I don't think so. Current consoles are based on AMD hardware, and AMD doesn't have viable Ray Tracing technology. Nvidia has the power to "motivate" developers to make Ray Tracing games. And since AMD is out of the picture atm, it would be another hard blow to already crumbling AMD GPU division. We could see Ray Tracing games in the near future. Sooner that most expect.
ProRender is supposed to be their take on it.
And it uses Vulkan apparently.
Yes. But that is mere software emulation. How much resources do you think you can squeeze out of Vega chip for Ray Tracing? The reason why we didn't have Ray Tracing until now is raw power that is required for real time rendering. Nvidia is adding Tensor cores for that sole purpose. Vega 64 is struggling with games as they are now. All this looks like PhysX from old times.
It is all speculation at this moment. Don't get me wrong. I like that AMD is doing good. AMD gave us new Intel CPUs. Good competition is good for consumer. I fear that AMD is not going to be competitive in GPU market for some time.
I doubt that Ray Tracing will matter in games until next-gen consoles are released.
There won't be a next generation of consoles; it's going to be a streaming service next - haven't you heard from the Sony boss?
There won't be a next generation of consoles; it's going to be a streaming service next - haven't you heard from the Sony boss?