Project Cars 4 will offer the "most realistic simulation" with the Madness 2.0 Engine

I don't really understand the franchise at this point. Obviously these comments are a reaction to PC3's reception, but I still kind of view PCars as a sequel to NFS:Shift, in other words an arcade-sim with engaging mechanics. Not necessarily a competitor to iRacing and the like which strive for realism above all else.


But CEO looking at effects where leaves get blown away by cars? That's ridiculously out of touch and I think we've seen that effect a decade ago.
 
Project Cars, the only racing game whose graphics get worse with each new release.


PC 3 graphics were truly awful in comparison to the first game.
 
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