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Oxide Developer says "NVIDIA was Putting Pressure on them" to change their DX12 Bench
Oxide Developer says "NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark" as they do not support asynchronous compute like AMD.

Read more on the claims that Nvidia were pressuring Oxide games to change their DX12 Benchmark.
Oxide Developer says "NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark" as they do not support asynchronous compute like AMD.

Read more on the claims that Nvidia were pressuring Oxide games to change their DX12 Benchmark.
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