Nvidia's Multi-Res Shading is supported in Shadow Warrior 2

Good to see the new technologies appearing in games. Would be interested to see some screenshots and videos of it to see if it makes any noticeable difference in visual quality
 
It's a cool idea, but there's a reason this was made for VR and not a screen.. I'd like to see this in the flesh before I start praising it.
 
Pretty much yeah, A good video explains how Pascal is basically just a souped up Maxwell -


Yeah, been saying that since the beginning, after all there is no reason to release a completely new lineup considering you can just use most of the original and milk the die shrink.

Was really hoping AMD would have at least put in a tad bit more effort. Then again the main reason they are behind atm is cause of all the other features built into their GPUs, cant say I would be 100% behind them going the nVidia way and stripping it bare. Great for gaming, not so much for some other stuff.
 
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