Am I the only one that thinks the Nvidia needs to kill off SLI and focus on single GPU performance, you know, especially if they're not going to put the work in to actually supporting the ing thing.
No mention of SLI on TR probably means that they don't have anything ready or optimised for SLI. Fallout 4, which is an Nvidia Gameworks title doesn't support SLI properly (or at all). Arkham Knight, another Gameworks title, has had SLI support completely removed from the equation.
Then you look at other titles, like AC Syndicate that support SLI but where updates to the game have broken its implementation so that it doesn't play well with post processed AA and what have you.
Why in gods name, aside from E-Peening high framerate numbers, would you want to drop a tonne of cash on two GPUs just to have to put up with this crap? You can't even blame it on the developers - its not their responsibility to make it play nice with two GPUs because that is not the common development model. It's the GPU designer and frankly, Nvidia are just not doing a good enough job are they?