No Man's Sky has a lot of issues on PC

Alot of people are missing the fact you can set it so the game doesn't limit the FPS to 30 too.

The only people I've talked to who have had issues are on older cards from nVidia/horribly out of date drivers. It runs completely fine on my setup. Infact it has so far been more stable for me than GTA V or Fallout has ever been.

Shame the game isn't anything special though. I mean, £40 is atleast double what it should be worth.
 
I took the refund from Steam, my machine isn't exactly old (Oldest component is probably the SSD, at 3 years) - and yet, all i've done is crash to desktop. I've got all the prequisites installed/setup etc, still nada.

I might pick it up in a year, once it hits the bargain bin on steam sales, because a game that can't even run first time on a modern machine is an instant turn off, and in it's current state not at all worth it, especially considering it was already late.
 
Runs fine on my 780's with relatively recent drivers :P As I said in other thread, make sure you turn off the rather daft default of 30fps lock and vsync (which is why it's so gash, because it will be running at either 15 or 30fps which is stupid) Pop that on max and it's been fine. A few stutters early on, but that sounded like it was mostly shader caching, once you get over the hump it's fine.
 
Runs fine on my 780's with relatively recent drivers :P As I said in other thread, make sure you turn off the rather daft default of 30fps lock and vsync (which is why it's so gash, because it will be running at either 15 or 30fps which is stupid) Pop that on max and it's been fine. A few stutters early on, but that sounded like it was mostly shader caching, once you get over the hump it's fine.

That would require me to get into the game, it literally crashed to desktop as soon as it executes the application. Error logs indicate it's something to do with the CPU.
 
Alot of people are missing the fact you can set it so the game doesn't limit the FPS to 30 too.

The only people I've talked to who have had issues are on older cards from nVidia/horribly out of date drivers. It runs completely fine on my setup. Infact it has so far been more stable for me than GTA V or Fallout has ever been.

Watch Gamers Nexus video on No Mans Sky, it is unplayable on every card that they tested (Titan X, 1080 and 480)
 
Xeon E5-2680v3, had a little hiccup recently with WoW as well, but apart from that absolutely no issues with any other games that i'm playing at the moment.

You may have too many cores. I know, that sounds funny right? but Fallout 3 did exactly the same on CPUs with more than two cores. You had to hack into the INI file and change InumHWthreads to two.


Watch Gamers Nexus video on No Mans Sky, it is unplayable on every card that they tested (Titan X, 1080 and 480)

Seems to be luck of the draw. I'm running an old Titan X (not XP) and it runs butter smooth for me. The problem is it's really boring. Walk around for miles and miles in a world with pretty pants graphics collecting things and shooting at the odd bug. *yawn*.

Whilst I do applaud the idea behind the game it's poorly executed IMO. It needs to have more going on to make it more interesting. The other night I wandered off and then realised I'd wandered so far that I would have to just walk for about twenty minutes to get back to the space ship. Screw that.

It kinda reminds me of that game in South Park about chasing the dragon, that you could never catch.
 
Ran fine on my 970, and same on my 1070. Just need to make sure settings are maxed and frame cap is changed. Been smooth ever since. Very much a so so game, I enjoy mindlessly exploring so I personally enjoy it
 
Seems to be luck of the draw. I'm running an old Titan X (not XP) and it runs butter smooth for me. The problem is it's really boring. Walk around for miles and miles in a world with pretty pants graphics collecting things and shooting at the odd bug. *yawn*.

Whilst I do applaud the idea behind the game it's poorly executed IMO. It needs to have more going on to make it more interesting. The other night I wandered off and then realised I'd wandered so far that I would have to just walk for about twenty minutes to get back to the space ship. Screw that.

It kinda reminds me of that game in South Park about chasing the dragon, that you could never catch.

The game got way more attention than it should have and i don't mean that in a degrading way. It's a niche game for people who enjoy space exploration games (like me) and for people like that it's well worth the $60. For anyone else it's boring, but that's not really the game's fault imo. If one watches an art movie but wants to see an action movie they'll most likely dislike the movie, doesn't mean it's a bad movie.
People's expectations weren't what the developers said it would be or what it realistically could be but all the stuff they could imagine the game could be, which is unfortunately an awful lot in a space game. Of course they'll end up disliking it for not meeting their expectations. This is exactly what happened with games like the Division before, people project their daydreams into a game and think it'll be the game of the century with all the features imaginable even though there's no way something even close to that is doable. What infuriates me the most is when people comment about the lack of development that has gone into the game over the four years of development, it's like people think coding is just randomly smashing the keyboard and art just pops out of photoshop and maya with a couple of clicks. For a 15 man team working on a cross-platform game on their own engine i think NMS is hugely impressive.
And then there are the people in the Steam reviews who said they hadn't heard anything about the game before and just bought it, like that for some reason validates their opinion because they weren't hyped for the game before. Buying a $60 game without knowing what it is is a stupid idea, they've got no one but themselves to blame for having a bad experience.
tl;dr: People need to research games properly before buying them and NMS would've been right at home in the indie segment where it originally was intended to be.
 
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