Nitrous Engine Dev Explains why the Xbox One and PS4 Struggles with 1080p 60FPS

WYP

News Guru
Oxide Games explains exactly why the Xbox One and PS4 Struggles with 1080p 60FPS in modern games.

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Read more on why the Xbox One and PS4 Stuggles to play games at 1080p 60FPS.
 
Is it just me or are those quotes from the source severely formatted? I can barely understand it.
 
Is it just me or are those quotes from the source severely formatted? I can barely understand it.

First quote was the worst. Hardly understand what was said. Others weren't that bad though

I guess it really does come down into basic math but that's also theory. As once more game engines become more efficient like they say Nitrous is, they can still get more with the same amount of power available to them. Same thing that happened last generation. Just takes time but with development costs rising rapidly it may take longer
 
Sooo, all this talk about their engine and such... Then just boil it down to "they're not powerful enough".
Some great optimisation could help a lot, but personally I feel like it's a bit late to start putting big effort into these failures and time to just wait for the next gen. Even if the stress of 1080p itself is halved, given the fidelity of the games as is, that garbage wouldn't look all that much better at a higher resolution anyway.
 
Sooo, all this talk about their engine and such... Then just boil it down to "they're not powerful enough".
Some great optimisation could help a lot,
but personally I feel like it's a bit late to start putting big effort into these failures and time to just wait for the next gen. Even if the stress of 1080p itself is halved, given the fidelity of the games as is, that garbage wouldn't look all that much better at a higher resolution anyway.

You even read the article? They said they need new engines like the Nitrous Engine to get devs to render more efficiently. It's clear they aren't powerful enough to do it the way they are doing it now... hence the need for people to be more efficient as there engine is. That's what they are saying.
Moving forward what Oxide games believe is that we need developers to look at how games render their frames more efficiently, which means that new game engines like Oxide's Nitrous Engine need to be developed.

What you're saying is what they already said:mellow:
 
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