Morning guys.
Right I spent until about 1am last night going over some demos and tactics for this map. I've got a few ideas down and some revisions to the positions we spoke about yesterday. However I do need to watch a few more demos as from what I've seen so far, this is very much a rushing map as T.
A few points on both CT and T (we'll work on these in the next session).
CT:
- As a basic tactic, we'll play two people in B, two in A and one middle (on spiral or stairs as some people call it).
- In B (where Jim will be sniping in that corridor some rounds), Oxo and Jim will push up together occasionally. One will flash and the other will peak and drop back. I've also got revised positions for this site and both of you will need to work together. Oxo, there are areas where you can push and I'll show you how to play this position tonight.
- Mid I'll probably take unless anyone else really wants it. My role will be a link player, backing up both sites. Additionally I have a CT pistol tactic now that I'd like to try out.
- In A, I'm still looking into these positions and how they should rotate, but after a couple more demos, I'll have something more concrete.
What I'd like to do is, once I'm prepared, take each player through their position and how they should play it depending on their team-mate. I.e. if one person pushes up one side, the other should have a set position he covers to allow for this. This goes for both sites.
T:
As T, this is very much of a rushing and aggressive map. In order to win this, we need to to do a couple of things.
- Firstly, we really need to get to and take the middle area. If we can get that down, the map is fairly open as you basically split off both their sites and inevitably split their teams off. On the other hand over, you could view this as us being in between both teams meaning that we have two angle to cover. Therefore I've got a few ideas in order to sort this.
- Secondly, smokes and flashes are imperative on this map. If we rush any of the sites, the middle area is where the CT's will back up from, so we need to get smokes down to block this area off. I'm fairly confident in saying that if we get into a site and smoke the middle area with 2 or 3 smokes, the round will be ours. Once in and smoked out, it's very difficult to re-take the site because you just can't see in and end up walking blindly through smoke!
Ok I'm about done (don't wanna bore you too much). I'll finalise tactics tonight, and if anyone is about, we can go over the positions.
Cheers!
Insy.
P.S. Can someone post up here if they can find out when this match is due to be played, as this will affect the preparation we do! Thanks!
Right I spent until about 1am last night going over some demos and tactics for this map. I've got a few ideas down and some revisions to the positions we spoke about yesterday. However I do need to watch a few more demos as from what I've seen so far, this is very much a rushing map as T.
A few points on both CT and T (we'll work on these in the next session).
CT:
- As a basic tactic, we'll play two people in B, two in A and one middle (on spiral or stairs as some people call it).
- In B (where Jim will be sniping in that corridor some rounds), Oxo and Jim will push up together occasionally. One will flash and the other will peak and drop back. I've also got revised positions for this site and both of you will need to work together. Oxo, there are areas where you can push and I'll show you how to play this position tonight.
- Mid I'll probably take unless anyone else really wants it. My role will be a link player, backing up both sites. Additionally I have a CT pistol tactic now that I'd like to try out.
- In A, I'm still looking into these positions and how they should rotate, but after a couple more demos, I'll have something more concrete.
What I'd like to do is, once I'm prepared, take each player through their position and how they should play it depending on their team-mate. I.e. if one person pushes up one side, the other should have a set position he covers to allow for this. This goes for both sites.
T:
As T, this is very much of a rushing and aggressive map. In order to win this, we need to to do a couple of things.
- Firstly, we really need to get to and take the middle area. If we can get that down, the map is fairly open as you basically split off both their sites and inevitably split their teams off. On the other hand over, you could view this as us being in between both teams meaning that we have two angle to cover. Therefore I've got a few ideas in order to sort this.
- Secondly, smokes and flashes are imperative on this map. If we rush any of the sites, the middle area is where the CT's will back up from, so we need to get smokes down to block this area off. I'm fairly confident in saying that if we get into a site and smoke the middle area with 2 or 3 smokes, the round will be ours. Once in and smoked out, it's very difficult to re-take the site because you just can't see in and end up walking blindly through smoke!
Ok I'm about done (don't wanna bore you too much). I'll finalise tactics tonight, and if anyone is about, we can go over the positions.
Cheers!
Insy.
P.S. Can someone post up here if they can find out when this match is due to be played, as this will affect the preparation we do! Thanks!