Good pont there. Radeon Technologies Group doesn't swim in money. They need to be bailed out by CPU division constantlay. The question is for how long they can function like that?
Will it be that in a couple of years we will have Green and Blue cards and no more Red?
You say that, but it was Radeon that kept AMD running until Bulldozer arrived. It is also Radeon that kept AMD in control of the console market. Both of those are big deals for AMD.
The problem with Radeon has been AMD's budget constraints. They didn't have the money to make many new products, and that forced them to stretch product life cycles and to try and create GPUs for both the gaming and data centre markets at the same time. That changes this year with RDNA 2 and CDNA.
After bulldozer, AMD has finally had enough money to unconstrain Radeon, and a lot of console money has gone into RDNA 2's development. When Raja Koduri left AMD, he said that AMD should "stick to the roadmap". This is AMD's first big Radeon play for ages.
Today's Navi products were to tide AMD over until this point. That's why there was no big Navi and only two pieces of RDNA silicon.
Ultimately, now we will get to see Radeon when they are not in budget mode, and we will finally see what Radeon can offer after the benefit of all their work with console manufacturers since the release of the PS4/Xbox One and through the development of Xbox Series X and PS5. RDNA 2 will be a huge leap.
TBH, this is why Nvidia is being so aggressive. They need to compete with the consoles and push back against Radeon before they can bring RDNA 2 to market. Ampere is so aggressive because it needs to be.
Will AMD win? Probably not, but they should be able to give Nvidia a run for their money in traditional workloads. As far as ray tracing goes, I think Nvidia has it. Add in DLSS and Nvidia has a lot to combat AMD with. Their game integration team will just get more funding and people and that will keep their market share high. This is why I keep saying that AMD needs an answer to DLSS.