GeForce 358.50 WHQL Driver Released

Dicehunter

Resident Newb
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This new GeForce Game Ready driver ensures you'll have the best possible gaming experience in the Star Wars: Battlefront Open Beta. This driver also brings support for the latest OpenGL ARB extensions as well as OpenGL ES 3.2. In addition, this Game Ready driver also includes updated features and functionality for the GameWorks VR software development kit (SDK).


Game Ready

Best gaming experience for Star Wars: Battlefront Beta





Gaming Technology

Supports OpenGL 2015 ARB extensions and OpenGL ES 3.2


GameWorks VR Support

Updated driver support for GameWorks VR SDK, adding VR SLI enhancements, and bug fixes. Learn more at developer.nvidia.com/vr.


GPU Compatibility

GeForce 900 Series:
GeForce GTX Titan X, GeForce 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420



Download Links


Windows 7/8/8.1 32 Bit - Click Me

Windows 7/8/8.1 64 Bit - Click Me

Windows 10 32 Bit - Click Me

Windows 10 64 Bit - Click Me


Official Release Notes PDF
 
Last edited:
Heyyo,

So I saw this...

Windows 10
 Added SLI support for ShadowPlay and GameStream.
 Added Stereo support for DirectX 12 SLI and 3D Surround

SLI still not working for me in on that Unreal Elemental Dx12 Demo... hmm... or is it only I guess on Dx12 demos/benchmarks that support Dx12 Multi-Adapter or SLI???
 
Heyyo,

So I saw this...



SLI still not working for me in on that Unreal Elemental Dx12 Demo... hmm... or is it only I guess on Dx12 demos/benchmarks that support Dx12 Multi-Adapter or SLI???

Well that DX12 demo is a little rough and ready so I wouldn't blame the drivers just yet :)
 
To be fair i wouldnt have even updated yesterday if shadow play hadnt stoped working

I've honestly never seen the problem with updating drivers I'm not saying you are but I have witnessed people literally rage when a new driver comes out complaining that it takes hours to install and various other babble ^_^
 
the second set of drivers that came out after windows 10 made my overclock 100% unstable..
Was starting to think the block had a leak or something.
had to run it at 100% stock striped the card down to check for any signs of water.
Was none, The very next driver update my over clocks worked fine.
So i stuck with that until yesterday when shadow play would not work, so i installed the ones it told me to do.. Shaddow play works and oc is fine.

So not too eager to update again (unless i see something in the notes that interests me)
If the new drivers said (re enabled the old cuda so you can use moavi again) id jump on it though.:D
 
the second set of drivers that came out after windows 10 made my overclock 100% unstable..
Was starting to think the block had a leak or something.
had to run it at 100% stock striped the card down to check for any signs of water.
Was none, The very next driver update my over clocks worked fine.
So i stuck with that until yesterday when shadow play would not work, so i installed the ones it told me to do.. Shaddow play works and oc is fine.

So not too eager to update again (unless i see something in the notes that interests me)
If the new drivers said (re enabled the old cuda so you can use moavi again) id jump on it though.:D

That's 1 thing that annoys me, CUDA acceleration in Sony Vegas no longer works because Nvidia thought it was wise to disable it in 1 of their drivers :(
 
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