Futuremark prepares new DirectX 12 and Vulkan based benchmarks

They better support Async Compute on a better level and support more of DX12 features and not pull that "it's unfair to support one company over the other by using specific features" crap again.

Glad to see Vulkan support. Finally
 
They better support Async Compute on a better level and support more of DX12 features and not pull that "it's unfair to support one company over the other by using specific features" crap again.

Glad to see Vulkan support. Finally
Async Compute was fully utilised in the DX12 Timespy update.
 
Async Compute was fully utilised in the DX12 Timespy update.

Being used and being well optimized for are two different things. They even said they didn't want to favor one architecture over the other. But why? Support all architecture features for both, it shows there full potential, why limit each one? That's a bias in itself.
 
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