EVGA Update SLI Enhancement Patch

Interesting move by EVGA. They obviously see it as viable to finance this, possibly based on their pro-SLI stance with their hardware. If it produces more sales, perhaps they feel it'll fund the other in a way.

It must also be becoming easier to produce "profiles" for games, or perhaps they're working alongside knowledge from nVidia - especially to be able to boast such a quick turn around.

I don't know what the process is for creating these profiles. Afaik they're a collection of xml style tags that instruct the drivers as to what type of game is being played. Theoretically illogical, as u would think a game is a game is a game, and perhaps it should be that way. But I'm sure these tags aren't very big and if they're duplicatable with common themes. If they're that common, working towards either an intelligent process to do the tagging automagically - or similarly build it into the driver. Interesting.

I do sneakingly suspect, as with the Precision tool, they may (if they haven't already) lock this down to their hardware only. Worrying thing about that for me is that it leads to different manufacturers trying to do the same thing, mostly dedicating time on something that in so many weeks gets included in the next nVidia update anyway.

Good news tho.
 
I think this is a wise move for evga because that way they can get more customer and they will get less complaint from the driver. and it would be nice for the game designer to send a copy of the game and tell the company to test the game using sli and that way they can find the problem before it was released, and people won't be really mad with their rig when they can't play the game correctly
 
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