Elgato 4K60 Pro MK.2 HDR capture card Review

Thanks for another good article.

What bothers me about these new RT games is that much of this could be implemented reasonably simply without RT. Reflections from planar surfaces is something which has been done from the dawn of rasterised 3D graphics. Just adding this would remove most of the wow factor that RT has.

What NVIDIA has done is basically to incentivise game devs to cripple their games in order for RT to look more impressive. Unfortunately, it seems to be working.
 
Thanks for another good article.

What bothers me about these new RT games is that much of this could be implemented reasonably simply without RT. Reflections from planar surfaces is something which has been done from the dawn of rasterised 3D graphics. Just adding this would remove most of the wow factor that RT has.

What NVIDIA has done is basically to incentivise game devs to cripple their games in order for RT to look more impressive. Unfortunately, it seems to be working.

Screen Space reflexions can only do so much as you can clearly see in the screenshots.
 
Holy Cow. To be honest the thing wich looks most amazing to me is the Grey... Box? On the table in the first comparison Screenshot. How lifeless it looks without RTX and how the colorcast of the Table helps blend it in the Scene. Guess it's like VFX: The best ones are the ones you don't notice as those.

Maybe in a few years I will shell out the money for a Raytracer.
 
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