WYP
News Guru
Better graphics and increased performance?

Read more about Nvidia's DLSS technology coming to 3DMARK.

Read more about Nvidia's DLSS technology coming to 3DMARK.
If it gives a 50% increase in performance there will be plenty of people who care about, including myself.
Just tried it on my RTX 2080 and got a 45% increase in frame rate but the thing that really impressed me was the image quality improvement. Instantly noticeable how much better it looked with DLSS. This tech is pretty amazing !
It's an upscaling technique, so how on earth you arrived at the conclusion it makes games look better, I'm really to sure.
It's also an anti aliasing technology so it gets rid of jaggies at the cost of detail.
I view it as fxaa replacement which gives a performance boost. A nice tool to have IMO.
I don't think a lossy medium like video is an adequate tool for measuring the difference. I guess I should buy the benchmark and try it out myself, maybe even share lossless screenshots.![]()
Not video itself, people analysing/reviewing the pixels by zooming in.
That's simply because it's running at better fps. Which means less repeated frames and therefore a smoother image is shown due to the fact there's less ghosting from old frames. Nothing to do with SLI. Just a result of better frame rate
Not a good way of doing it.
The game needs to be running to get the whole picture, to see how a number of frames merge together at good fps.
A good example of this is the Port Royal bench itself, if you run it on a single card even a very fast one the image at 40fps looks a bit pixelly, if it is run in SLI at 80fps the pixelly image becomes much smoother.
I'm not sure what you mean. I refer to a video where a person views 4K TAA and 1440p DLSS and notes that distant detail is much more pronounced. Of course higher frame rates helps TAA as convergence happens quicker but this is not a solution.
Nothing to do with repeated frames and SLI here is just a tool to get the fps high enough to make it run properly.