Master&Puppet
New member
I just did a run through on the request of a friend who thought his Bloomfield i7 was causing some lag in D3 because of physics and got some interesting results.
I knew that Blizz made games on the light side to get the most possible amount of people to play it..but seriously?
1 core thread.
20% GPU use.
I just ran through a few caves and open areas with the logger on to get this. The dip in Core#3s use at the end is due to being in town selling stuff by the way.
Game is maxed out on all settings.
My CPU is a 3570k (for this run I had the turbo set to 4.2 across all cores).
My twin 7950s were at stock.
8gb RAM, 1600MHz (logger reported 3gb used +/-150mb if anyone is interested)
I think it is pretty poor that this is only a single thread title. The game locked itself to 60fps which is no bad thing actually (I think all games should have this option to save on hardware use) but that required a single Ivy Bridge core running at around 60-80% load @4.2 which is the equivalent to needing what...4.0Ghz?
In theory that means that every player needs to overclock to get 60fps. More power to the "few but more powerful single threads" argument I suppose.
At least it explains my mate's problem on his 920 (2.66GHz stock). Still at least it's persuading him around to letting me show him how to overclock!

I knew that Blizz made games on the light side to get the most possible amount of people to play it..but seriously?
1 core thread.
20% GPU use.
I just ran through a few caves and open areas with the logger on to get this. The dip in Core#3s use at the end is due to being in town selling stuff by the way.
Game is maxed out on all settings.
My CPU is a 3570k (for this run I had the turbo set to 4.2 across all cores).
My twin 7950s were at stock.
8gb RAM, 1600MHz (logger reported 3gb used +/-150mb if anyone is interested)
I think it is pretty poor that this is only a single thread title. The game locked itself to 60fps which is no bad thing actually (I think all games should have this option to save on hardware use) but that required a single Ivy Bridge core running at around 60-80% load @4.2 which is the equivalent to needing what...4.0Ghz?
In theory that means that every player needs to overclock to get 60fps. More power to the "few but more powerful single threads" argument I suppose.
At least it explains my mate's problem on his 920 (2.66GHz stock). Still at least it's persuading him around to letting me show him how to overclock!
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