WYP
News Guru
A challenge to Nvidia in the low-end and High-end with RDNA.
Read more about AMD's rumoured Navi 12 and Navi 14 GPUs.
Read more about AMD's rumoured Navi 12 and Navi 14 GPUs.
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Yeah think that's a small error in that table. Also the leaked 3 GB ‘7340:CF’ model (5600 non-X?) not mentioned here but found here (https://compubench.com/device.jsp?benchmark=compu20&D=AMD+7340:CF&testgroup=info) would be 96-bit(Assuming the full small chip is 128-bit as claimed in the leaks and as would be logical really), likely just cut down rather than a separate design.128-Bit? that must be the wrong way round
128-Bit? that must be the wrong way round
Other than that, I'd like to see 12gb on big Navi.
Yeah. A little mixed up there. Fixed now.
TBH, Does the 5800XT really need 12GB of VRAM? I have never heard anyone say their 5700XT benefits from GDDR6 overclocking. Not many games use more than 8GB of VRAM either, even at 4K.
With 16Gbps GDDR6 memory being available, I'd guess that a 256-bit memory bus is fine for big Navi. It's enough for the RTX 2080 Super.
Yeah. A little mixed up there. Fixed now.
TBH, Does the 5800XT really need 12GB of VRAM? I have never heard anyone say their 5700XT benefits from GDDR6 overclocking. Not many games use more than 8GB of VRAM either, even at 4K.
With 16Gbps GDDR6 memory being available, I'd guess that a 256-bit memory bus is fine for big Navi. It's enough for the RTX 2080 Super.
Still no point competing if they can't compete on price, the cost and size(And complexity of design) of a hefty 384-bit bus probably doesn't warrant enough of a gain on a 64CU model now to be a worthwhile addition, 5700XT's success shows they just need to get close in performance across most use cases with a reasonable undercut. Still there will come a time when they want a true successor to the VII(probably with the seemingly slightly more compute orientated RDNA2 cards presumably from late next year), where they will probably need to go beyond 256-bit GDDR6 to satisfy all their target markets.
Lets not forget that AMD combated the GTX 980 with the 512 bit 390x, and the 1080 with the HBM2 V64. They have a history of over competing on the memory bandwidth front.
It would be shame to have memory holding back big navi
Rendering? Bear in mind I've no clue about it but that's about the only reason I can think of as to why.
A big part of this is down to optimising instructions, caches, and using (improved) compression across more of the execution units.However, the RDNA cache hierarchy provides greater bandwidth to feed the shader array and the superior cache bandwidth enables using the available compute much more effectively. The Radeon RX 5700 XT delivers over 2.5X higher bytes per FLOP, a tremendous improvement that is crucial for the Radeon RX 5700 XT to deliver better performance than the Radeon RX Vega 64, especially on more sophisticated and complex shaders and compute-based rendering systems.
Interesting, I haven't read anything on Navi's improved memory efficiency, I'll take your word on it!