Day 2 of AMD's GPUOpen revamp focuses on Unreal Engine Optimisation

Only good came come out of this seeing as this is the most popular licensed engine and UE4 isn't all that great with performance to begin with.
 
They need to sort out Unreal's terrible asset streaming performance.


..any Unreal engine game I've played has always suffered from framerate drops, no matter how powerful the CPU & GPU combination you throw at it, when streaming in open world assets from the hard drive, even on fast SSD's.
 
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