cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1
rate 25000
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_crosshaircolor 0 // _green crosshair_
cl_crosshairalpha 999 // _bright crosshair_
cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_
cl_crosshairscale 2500
cl_c4progressbar 1 // _enables C4 progress bar_
hud_centerid 1 // _centers player IDs_
net_graph 3 // _enables net_graph 3
net_graphpos 2 // _adjusts netgraph position-set between 1 and 3_
budget_show_history 0 // _disables history graph_
cl_downloadfilter "nosounds" // _disables annoying sound downloads_
jpeg_quality 100 // _high quality screenshots_
mat_monitorgamma 1.6 // _maximum ingame brightness_
sv_forcepreload 1 // _forces preload to help increase performance_
cl_restrict_server_commands 0 // zblock
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1
rate 25000
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_crosshaircolor 0 // _green crosshair_
cl_crosshairalpha 999 // _bright crosshair_
cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_
cl_crosshairscale 2500
cl_c4progressbar 1 // _enables C4 progress bar_
hud_centerid 1 // _centers player IDs_
net_graph 3 // _enables net_graph 3
net_graphpos 2 // _adjusts netgraph position-set between 1 and 3_
budget_show_history 0 // _disables history graph_
cl_downloadfilter "nosounds" // _disables annoying sound downloads_
jpeg_quality 100 // _high quality screenshots_
mat_monitorgamma 1.6 // _maximum ingame brightness_
sv_forcepreload 1 // _forces preload to help increase performance_
cl_restrict_server_commands 0 // zblock