Civilization VI is getting a year of premium and free updates with its "New Frontier"

Think you put the date wrong "May 21st and March 2019"

The content list sounds like Scenario packs, which currently 1 civ is £4 and 2 civ is £9, so the list is £34 worth so if the pass is £40 it's overpriced for what they currently charge for that content, my personal opinion would be to wait to see what packs 3-6 have and a sale if these new scenario packs are going to be overpriced compared to current packs.
 
Tbh Civ 6 is just bad value all around. It's way too expensive in general and the steam reviews are just terrible. Civ V is still where it's at for many people.

I know Civ also has the stigma that the previous game is generally better for a while than the newest one, but to me that's just awful development and a poor excuse. If you need paid content to fix the game it's not a game worth playing imo
 
In my opinion Civ VI is fun, as is V, but both have similar bone-headed AI as their greatest detriment in single player games. VI was certainly the least broken CIV game out of the box, so the expansion's changes weren't quite as significant this time around.
 
In my opinion Civ VI is fun, as is V, but both have similar bone-headed AI as their greatest detriment in single player games. VI was certainly the least broken CIV game out of the box, so the expansion's changes weren't quite as significant this time around.

Flipping cities with culture and natural disasters are pretty good additions. I do agree with you though, less significant that CIV V's expansions.

In base CIV V, navies couldn't take a city, making naval invasions terrible while giving coastal cities a huge advantage when it came to defence.

I like how CIV VI allows players to destroy districts and harm civilizations without takin cities. It allows weak players to take on stronger opponents by tactically taking down structures. If you don't have the might to take cities, you can do what you can to slow their production to a crawl. Guerilla tactics are a lot more effective.

What I love in CIV is the huge work map mods, where I can add in stupid numbers of civs and slowly grow a global empire. My problem with CIV VI is that these maps have become unstable after the release of Gathering Storm, and Firaxis has no plans to make this kind of gameplay stable again. They won't even give modders the same level of access as older CIV games, so modders can't even fix the bugs themselves. This has really killed CIV VI for me.
 
I could never get into VI, and I tried multiple times. I just never could get a feel for the pace of a large game in VI, like I can with V. Something just feels off, Maybe I should be looking into some mods for V, that's an area I've never explored. But I cannot enjoy VI for the life of me.
 
Mods are easy for Civ V. Just go to the steam workshop. There's a TON of mods.


I did like Civ 6 for what it's worth but it's just gotten stale really quickly for me. Some of the additions mentioned above were great but not enough to make it better imo. That and the art style seriously sucks. I can't get over it like I can with most games.
 
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