Bethesda details Fallout 76's next two patches

On December 4th, Fallout 76 will have its stash limit increased from 400 to 600 (potentially more if servers remain stable), better boss loot, better Cryolator effects when used against players, improved respawning for overencumbered players and a fix for the "stuck in power armor" bug.

On December 11th, PC gamers will finally receive Push-to-Talk settings, 21:9 resolutions support and FOV (Field of View) adjustment options, all of which were requested during the B.E.T.A. After level 50, players will also be able to respec their character by moving SPECIAL points to other locations and allow players to move to a server where their C.A.M.P placement is available. A new "Bulldozer" options will also be available to remove small trees, rocks and other obstructions, which will make C.A.M.P building easier.

You mean the things we wanted in FO4 will finally be added to this one? Not sure the "better late than never" applies here but oh well...

I'm hating on this much more than I expected, but it isn't intentional. This is one of the first titles in a long time that has really frustrated me. The last time I felt like this was back in the Warhammer online days when they failed to address some bugs, launched the game too soon. And conveniently lost 70% of their player base after the first month. Massive potential wasted and I see a repeat right here.
 
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I think most potential buyers of F76 are holding off on this one till it looks like something loosely resembling a viable release candidate(I mean, this game basically had the opposite of a hype train around it which at least keeps expectations in check I guess) so at least the player base shouldn't take a tanking.
 
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