Battlefield 3 Patch

equk

New member
Looks like they finally released a patch today.

Visual and performance fixes

General performance and loading time improvements

“Black Screen” fix for an issue occurring on some PC Configurations

Stereo and Rendering Support for Nvidia and AMD Graphics Cards

Adjusted the “stuttering” encountered on some PC configurations.

Fixed several Crashes when joining MP and Co-Op sessions

Fixed multiple problems when using multiple monitors (Eyefinity / Surround).

Fixed visual corruption issues on certain Nvidia Cards

Improved loading times for certain textures

Added console command “GameTime.MaxVariableFps” to limit max FPS

Added console command “UI.DrawEnable” to hide UI for screenshots / videos



Balance and gameplay adjustments


Fixed a problem with high speed mouse movement

Added back some missing Growlers on Kharg Island Conquest Large

Added back EOR sound for SQDM and TDM

You should no longer be able to damage a friendly vehicle when sitting in an open position

Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)

Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies

You should no longer spawn too close to enemies in TDM and SQDM

Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun

Fixed a problem with revived players not suffering suppression

Fixed a problem with the camera when being revived in COOP

Added joystick deadzone setting

Fixed sound for when climbing ladders

Fixed an issue with some weapon sounds in first person

Fixed a swim sound loop error

Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry

Increased the damage of Helicopter Miniguns against jeeps.

Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.

Increased the damage of the 44 Magnum slightly.

Increased the range and minimum damage of the .357 Round from the MP412 Rex.

Increased the range of all .45cal and 9mm weapons.

Slightly increased the range of the P90 and MP7 and PDW-R.

Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.

Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.

Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.

Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.

Increased the damage and range of the 40mm BUCK rounds.

Reduced the damage .50cal weapons do against Helicopters.

Updated T90 canister shell tweaks to match Abrams canister shells

UI Changes (PC)

Added round duration and ticket summary at EOR

Advanced squad polish – should be more intuitive

Significant changes to the Join Squad functionality (see below)

Fixed a problem regarding keybindings while playing

You should now get a better error message when being disconnected via Battlelog

Server updates

EOD Bot exploit fix

Several crash fixes

Anti-stat padding measures taken, disallowing ranked servers to run obscure settings

Improved team kill kick configuration

Support for unranked servers. Unranked servers do not report players’ scores to Battlelog, but server administrators can freely control all settings

Squad changes

Removed FIND ME A SQUAD option

Allow players to join empty Squads alone, thus having 1/4 squad members

Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM

Disable Privacy flag when 1 man squad

Reset Privacy flag from Private to Public when squad drops to 1 player

All occupied Squads will now show up colored blue on the Squad Selection screen

Players who choose not to join squads will also show up as Blue in the “Not in a Squad” line

Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text

The maxfps cvar seems like an excellent idea
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less fluctuation.

Not played today but will prob try it out tonight.
 
Some nice fixes in the patch. I found that I got killed too easily by people with the Scar weapon, even if I started shooting first accurately on the target.
 
Good patch. It's running imaculatley smoothly, about as good as BC2 is today, V Sync is nice. Well done DICE, mammoth game
 
The tactical lights and IR scope haven't been nerfed yet... I love the IR scope, im gonna cry when they do. I cant go back to regular optics lolol
 
Yeah, its ridiculous how they are more prominent than the sun, especially when they're on the other side of the map. In dark places i have no problem, in the daylight however, something needs to be done.
 
Yeah, its ridiculous how they are more prominent than the same, especially when they're on the other side of the map. In dark places i have no problem, in the daylight however, something needs to be done.

Yep, it's definitely in the daylight that they are a problem.
 
This patch is garbage,it breaks more than it fixes(a lot of people can not start the game anymore,just check the BL forums)O and now you cant start a game unless there are 5 people in a server(even though the patch notes say 4)best bit is.......if you are waiting for that 1 person to join and hit 5 mins of being idle in the server,you are kicked,so no more seeding. Way to go DICE!!

There are a lot of sever owners who are dropping this now as its even harder to get a server going(the R9 server patch causes more servers to crash and more reguarly).I spend more time in procon restarting our servers than playing at the moment.

(yes I am annoyed)
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I have had a couple of matches since the patch and I can't tell any difference tbh the flashlights still look the same, loading and crashing bugs are still there. Also, non patch related but still annoying, there are still hackers everywhere.
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When I first try getting into a Server it crashes, but it works OK after that. It seems like the patch has made things worse for some people.

That happens for me sometimes and it's happening less often now. I got the patch quite early and many servers didn't show at first and they reappeared up like 1 by 1 over a long time. I guess it's re-organising. . .
 
That happens for me sometimes and it's happening less often now. I got the patch quite early and many servers didn't show at first and they reappeared up like 1 by 1 over a long time. I guess it's re-organising. . .

Yep, I think so, because yesterday for the first time it didn't crash
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Never had much of an issue with BF3 before the patch, but the tactical light is the light of death for me
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Whenever I see it I know I'm basically dead
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I think it's fine now, the mouse can be an issue with slightly jaggy movement but I'm sure that's my end.
 
I really can't see the problem with tactical lights.

Just aim where the light is and fire like a mad man.

BF3 is way more bugged after this patch then before. Now it takes me 10 mins to join a server
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