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Assassin's Creed Unity will run at 900p/30fps on both PlayStation 4 and Xbox One, Ubisoft has confirmed, with the publisher opting to aim for platform parity to avoid discussion over any differences in performance.
"We decided to lock them at the same specs to avoid all the debates and stuff." -Senior producer Vincent Pontbriand
Apparently it's the consoles CPU wich isnt capable enough for processing the AI, NPCs etc. while on higher resolutions
"Technically we're CPU-bound. The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel."
He also stated that the GPU would be able to run the game at 100fps but only without the CPU bottleneck.
Let's just hope Assassin's Creed Unity will be playable on PC
Source
*EDIT -WYP*
Read the full front page article on Assassin's creed Unity's 900p/30FPS console lock here.
"We decided to lock them at the same specs to avoid all the debates and stuff." -Senior producer Vincent Pontbriand
Apparently it's the consoles CPU wich isnt capable enough for processing the AI, NPCs etc. while on higher resolutions
"Technically we're CPU-bound. The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel."
He also stated that the GPU would be able to run the game at 100fps but only without the CPU bottleneck.
Let's just hope Assassin's Creed Unity will be playable on PC
Source
*EDIT -WYP*
Read the full front page article on Assassin's creed Unity's 900p/30FPS console lock here.
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