Xbox Series X should support all your Xbox One games, assuming they don't use Kinect

Kinect(2) relied heavily on hijacking some of the low level functionality of the custom audio units within the Original Xbox One's SoC for processing the high bandwidth data at low latency, I guess lack of compatibility(Or a barrier MS didn't deem worth tackling) could also be down to the altering/updating or removal of these units.
 
I wonder if they will upgrade the Halo MCC+5 with a higher frame cap, Upped effects etc... once the XBSX launches, I imagine it wouldn't be difficult to do and they could possible slap on some RT goodness for reflections which would then hopefully translate to the PC version.
 
It always saddens me to be reminded how Microsoft botched the Kinect. I bought an Xbox 360 for the Kinect, and it definitely had potential. I keep the 360 because the Xbox One has no compatibility with Kinect games. Doesn't surprise me the pattern continues.
 
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