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Old 27-05-20, 05:09 PM
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Nvidia's latest driver is ready for Valorant, DirectX 12 Ultimate and more

This is Nvidia's first Windows 10 May 2020 Ready Driver.



Read more about Nvidia's latest driver supporting Valorant, DirectX 12 Ultimate and more.

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Old 27-05-20, 05:26 PM
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DirectX 12 Ultimate is such a silly name. What's coming next, surely not DirectX 13?
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Old 27-05-20, 05:33 PM
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Originally Posted by looz View Post
DirectX 12 Ultimate is such a silly name. What's coming next, surely not DirectX 13?
It's basically DX12 with all of the optional features enabled. It's basically DirectX 12 with all of the features on the Xbox Series X enabled.
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Old 27-05-20, 05:43 PM
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It's basically DX12 with all of the optional features enabled. It's basically DirectX 12 with all of the features on the Xbox Series X enabled.
Sure, but it's a graphics library. Why is it something to even bother making a marketing campaign of? And more so, it's at odds with their plan to have Dx12 as a long term API. This isn't the Ultimate Dx12 for long.

But I suppose it ties in with Microsoft's other Ultimate products like good ole Windows 7 Ultimate which everyone got totally legitimately and also Xbox Game Pass Ultimate.
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Old 27-05-20, 05:58 PM
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I would imagine they are doing everything to avoid direct x 13 lol
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Old 27-05-20, 06:27 PM
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Originally Posted by looz View Post
Sure, but it's a graphics library. Why is it something to even bother making a marketing campaign of? And more so, it's at odds with their plan to have Dx12 as a long term API. This isn't the Ultimate Dx12 for long.

But I suppose it ties in with Microsoft's other Ultimate products like good ole Windows 7 Ultimate which everyone got totally legitimately and also Xbox Game Pass Ultimate.
It allows new GPU purchasers to know that GPUs are raytracing etc ready without relying on 3rd party Nvidia/AMD branding.
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Old 27-05-20, 06:28 PM
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It allows new GPU purchasers to know that GPUs are raytracing etc ready without relying on 3rd party Nvidia/AMD branding.
That was already a thing.
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Old 27-05-20, 06:29 PM
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That was already a thing.
DX12 Ultimate also encompasses other next-gen features. Mesh shaders, VRS etc. It's a catch-all term. Better than having logos for each individual feature.
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Old 27-05-20, 06:34 PM
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DX12 Ultimate also encompasses other next-gen features. Mesh shaders, VRS etc. It's a catch-all term. Better than having logos for each individual feature.
All of which have individual names. I just wish they had gone with versioning like DirectX 12.1. It's still the same API for older functionality. Makes next additions a bit less cumbersome to factor in. Then again, I suppose Xbox -> Xbox 360 -> Xbox One -> Xbox One X -> Xbox Series X chain of branding is just as awkward.
I do not understand what the benefit of calling it Ultimate is - what's the benefit in touting Dx12 Ultimate support instead of just sticking to hyping up Ray Tracing with Scarlett. It's not like VRS is a concept a Best Buy customer would give a toss about.
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Old 27-05-20, 06:36 PM
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first edition of Dx12 was not complete. Its as simple as that. Each derivative then introduced features that were not implemented in the original Dx12 even though they should have been there.

You could say, the initial Dx12 release was not the proper full fat release we were promised. And since that was around the Nvidia 9xx series, by the time they introduced what they needed, the features in ultimate were not supported with the 9xx series.

They should have just called it 12.1 like they used to.
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