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Old 28-11-19, 04:44 PM
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Valve's Index VR headset is Sold Out in some regions following HL: Alyx's reveal

Half-Life: Alyx appears to be a system seller.



Read more about Valve's Index VR headset selling out in several regions following Half-Life Alyx's reveal.

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Old 28-11-19, 08:37 PM
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Was really looking at getting one of these but I cannot justify £999 on something that I'd use for maybe 3 hours per week if that, Plus there's the various issues with the controllers going wonky and the material parts of the headband and face gasket not being able to be cleaned properly that's a deal breaker for me.
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Old 29-11-19, 10:59 AM
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The face gaskets usually come off.
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Old 29-11-19, 01:35 PM
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This is exactly why they've made this new Half Life. Not to expand on the game's lore or anything like that, but to sell more VR headsets and make Valve a ton more money.
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Old 29-11-19, 02:14 PM
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Quote:
Originally Posted by g0ggles1994 View Post
This is exactly why they've made this new Half Life. Not to expand on the game's lore or anything like that, but to sell more VR headsets and make Valve a ton more money.
Valve tends to think of an idea and then make a game around that.

Half-Life one was innovative because of its in-game storytelling elements, which were novel at the time. Half-Life 2 was a for the Source Engine and its advanced physics simulations, with the gravity gun being a focus (and also remember that Half-Life 2 was also designed to push Steam).

Alyx started off with experiments to see what gameplay worked for VR. Valve then looked at its IP and decided that a Half: Life was the best fit for VR and have now created Half-Life Alyx.

It remains to be seen how this game will expand Half-Life's lore, and it is possible that this game will result in Half-Life 3's development.

Half-Life games have always pushed something forward, be it in-game storytelling, in-game physics and now VR-specific gameplay. And just like how Half-Life 2 pushed Steam, Half-Life Alyx pushed SteamVR.
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