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Old 09-07-19, 04:27 PM
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Nvidia releases their FrameView app for free game performance analysis

An app that can do both power and performance benchmarking.



Read more about Nvidia's FrameView app for power and performance benchmarking.

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Old 09-07-19, 04:44 PM
NeverBackDown NeverBackDown is offline
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I actually like the Frames per Joule idea. That's a pretty unique thing I would say compared to other utilities.
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Old 09-07-19, 06:02 PM
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I actually like the Frames per Joule idea. That's a pretty unique thing I would say compared to other utilities.
The engineer in me likes how it isn't FPS per Watt because the second component cancels out.
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Old 09-07-19, 08:42 PM
NeverBackDown NeverBackDown is offline
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The engineer in me likes how it isn't FPS per Watt because the second component cancels out.
Yeah makes sense they knew what to call it... they got some of the best hardware engineers in the world
On a different note, I think it would be cool if you did some more engineer type articles if you are able to. More breakdowns of new microarchitectures and whatnot.
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Old 09-07-19, 09:40 PM
tgrech tgrech is offline
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Inverse measures like Frames per Joule(And FPS) are usually avoided in engineering because it's really messy to try and use these inverse forms in calculations, they're mostly a marketing thing so that better things have higher numbers, if you wanted to for instance take an average of an array off FPS values to do it correctly you need to first inverse all the values then average the sum off the inverse's then inverse the result again, same with FpJ, so generally you'll use Frametimes for performance or Joules per Frame for energy efficiency up until the marketing material as these values are easier to throw around and more intuitive I'd say. This article explains the mentality in avoiding it well from when NVidia started using FpJ with Kepler marketing material http://fileadmin.cs.lth.se/graphics/...erfperwhat.pdf
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Old 09-07-19, 09:50 PM
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Originally Posted by NeverBackDown View Post
Yeah makes sense they knew what to call it... they got some of the best hardware engineers in the world
On a different note, I think it would be cool if you did some more engineer type articles if you are able to. More breakdowns of new microarchitectures and whatnot.
My training is in Mechanical Engineering, not computer science. The problem is that I don't get access to a lot of the architecture info early.

Makes it difficult to do an architectural deep dive without being late to the party. TBH I love seeing how the architectures behind everything is shifting, but there are only a certain number of hours in the day and a lot of things that require my attention.
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