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Old 25-01-19, 10:25 PM
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DLSS Won't Be Available in EA's Anthem at Launch - Ray Tracing "Could be Added Later"

Turing users will have to make do with TAA at launch.

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Old 26-01-19, 12:09 AM
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No real surprises there "It just works" yeah right................
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Old 26-01-19, 12:31 AM
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Quelle surprise.
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Old 26-01-19, 08:05 AM
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Considering the specs you need to have a decent experience in Anthem I wouldn't want RT on anyway as performance even with DLSS would tank, Pretty sure people can live without accurate reflections in puddles.
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Old 26-01-19, 06:36 PM
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Originally Posted by Dicehunter View Post
Considering the specs you need to have a decent experience in Anthem I wouldn't want RT on anyway as performance even with DLSS would tank, Pretty sure people can live without accurate reflections in puddles.
You say that, but I'd love to see better reflections in Resident Evil 2's remake.
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Old 27-01-19, 06:48 PM
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Lol..
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Old 28-01-19, 07:25 AM
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1 thing I'm hoping they do is sit down with not just Nvidia but AMD as well to get the most out of AMD CPU's and GPU's like Ubisoft have done with The Division 2.
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Old 28-01-19, 11:08 AM
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1 thing I'm hoping they do is sit down with not just Nvidia but AMD as well to get the most out of AMD CPU's and GPU's like Ubisoft have done with The Division 2.
Everyone should do this always. Isn't the division 2 pure AMD though? Didn't remember seeing Nvidia features in the menu.
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Old 28-01-19, 12:20 PM
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Everyone should do this always. Isn't the division 2 pure AMD though? Didn't remember seeing Nvidia features in the menu.

Yeah Ubi partnered with AMD to optimise a lot of their product stack especially Vega 7 and Ryzen 3.
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Old 28-01-19, 12:35 PM
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Originally Posted by Dicehunter View Post
1 thing I'm hoping they do is sit down with not just Nvidia but AMD as well to get the most out of AMD CPU's and GPU's like Ubisoft have done with The Division 2.
I think any game coded well in DX12 will work well on AMD hardware. BF1 wasn't coded with AMD in mind was it? nor was SOTTR which was an Nvidia game. Yet both absolutely rip on AMD.

The whole 7970 onward fiasco was AMD hedging their bets on DX12. It was why they continued to make tanks, even when Nvidia were making diet dies.

Thing is like I predicted by the time it all came to fruition it was too late, but at least we should get some decent swansongs on Vega cards.
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