Sony plans to skip E3 2019

They probably want to sit back and watch what Microsoft will unveil as the Xbox One/One X successor for 2020 and then do their own unveiling of PS5 in Jan/Feb 2020, suitably adjusted to match/exceed Xbox Two.


...I think I remember them doing a similar unveiling event of PS4 in Februray 2013, although they didn't skip the 2012 E3.
 
They probably want to sit back and watch what Microsoft will unveil as the Xbox One/One X successor for 2020 and then do their own unveiling of PS5 in Jan/Feb 2020, suitably adjusted to match/exceed Xbox Two.


...I think I remember them doing a similar unveiling event of PS4 in Februray 2013, although they didn't skip the 2012 E3.
Nah, the PS4 reveal was 1 day after the Xbone reveal(At E3 2013), and the only thing close to an adjustment or undercut possible was that the MSRP was exactly $100 less. The reception was still much better for the PS4 because of the Xbone's then-proposed PC style DRM though.

I doubt we'll get an Xbox One successor reveal at 2019 E3, much more likely we'll get the last two Xbone versions announced & immediately launched if they're not around by then and a couple of lines on upcoming next gen hardware.

Saying that, Nintendo haven't done an E3 conference(In a physical sense) for around half a decade have they? They just stream another Nintendo Direct instead. I don't think E3 really has the appeal for hardware launches anymore, it's much easier to just show a string of game trailers and throw in a couple of curated Q&As.

E3 in general has mostly just become a time when lots of games get announced/detailed in the news. The actual conferences themselves have become mundane trailer sessions.
 
It would be far too late to change the spec now. If it were that easy they would have just lobbed a better APU into the PS4 Pro, job done. But like I say, not that simple.

The problem with projects like this is that once you pen out your design and make your choice, that's it. Now what they *should* do is make the APU and memory removable and just sell you the upgrade. This would save the consumer loads of cash.

Bets are off, though, as they wouldn't do that which is a shame IMO. Apparently they are talking about doing a driveless design soon. Hopefully that saving is passed on to the customer but you will have to forgive my being a little bit cynical.
 
Nah, the PS4 reveal was 1 day after the Xbone reveal(At E3 2013), and the only thing close to an adjustment or undercut possible was that the MSRP was exactly $100 less.


No, that was all at E3 2013, the actual unveiling of the design and detailed specs of the PS4 were revealed at a special launch event in February 2013, I remember watching the live stream of it.



..At E3, only the actual launch date and pricing were revealed and Sony trolling Microsoft the next day over their DRM and the fact you would be able to run 2nd hand games on the PS4.
 
No, that was all at E3 2013, the actual unveiling of the design and detailed specs of the PS4 were revealed at a special launch event in February 2013, I remember watching the live stream of it.

In that case the PS4 was revealed several months before the Xbox One. But as ALX says, the design can't be changed within such a short time frame, even if you're at the tape out stage of your product it's still generally more than 6 months till you're shipping it in consumer hardware with stuff like this. Only the software, pricing ect can really be adjusted within the year upto a consoles launch.

Swappable memory & SoCs isn't really possible in the case of consoles(Even ignoring the world of issues regarding hacking, modding & user support it'd create). The SoCs in the OneX and PS4 use GDDR memory which pretty much has to be soldered to reach anywhere near its rated bandwidth/pin, and it's likely the custom APUs also rely on the higher possible bandwidth/pin of solderball connections to feed said memory without expensive alternatives like bumping pin count & interconnect size. The best case scenario for swappable upgrades in likely an eGPU style add-on that frees up the SoCs power budget and memory to be entirely used by the CPU while adding a larger GPU with dedicated memory & cooling(But this adds other complexities and compatibility issues regarding non-uniform memory access).
 
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