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Old 13-06-18, 09:45 AM
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Tom Clancy's The Division 2 listed as a DirectX 12 Only Game on Steam

The Division 2 will not DirectX 11 support?



Read more about The Division 2 being a DirectX 12 only game on PC.

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Old 13-06-18, 10:03 AM
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Did not like the look of the first so I think this might be another pass for me.
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Old 13-06-18, 10:57 AM
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Going by Massives past track record with DX12 on TD1 this could be good or could be bad.

When Massive introduced DX12 to TD1 roughly a year after release, Pascal based cards saw quite a performance increase, When running my 1080 Ti I consistently saw a 20FPS increase when switching from DX11 to DX12 with the inbuilt benchmark which also lowered frame times, Had less texture popping etc...

Although in later updates Massive broke DX12 and that performance gain disappeared so I hope they don't mess it up again.
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Old 13-06-18, 11:01 AM
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Quote:
Originally Posted by Dicehunter View Post
Going by Massives past track record with DX12 on TD1 this could be good or could be bad.

When Massive introduced DX12 to TD1 roughly a year after release, Pascal based cards saw quite a performance increase, When running my 1080 Ti I consistently saw a 20FPS increase when switching from DX11 to DX12 with the inbuilt benchmark which also lowered frame times, Had less texture popping etc...

Although in later updates Massive broke DX12 and that performance gain disappeared so I hope they don't mess it up again.
Never saw any gain. Only negative effect. But I agree. Hope they learn from their mistake. Really excited for this one.
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Old 13-06-18, 12:42 PM
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Let's be honest, when there are two options one is always going to get more work than the other.

If Massive wants to only support DX12 with The Division 2 they will be able to maintain it well, as they don't have the option to ignore it.

I really hope that The Division 2 can run well at launch, though the original never posed PC gamers that many issues performance wise.
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Old 13-06-18, 12:46 PM
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Let's be honest, when there are two options one is always going to get more work than the other.

If Massive wants to only support DX12 with The Division 2 they will be able to maintain it well, as they don't have the option to ignore it.

I really hope that The Division 2 can run well at launch, though the original never posed PC gamers that many issues performance wise.
The biggest problem in D1 was the negaive result of SLI where we saw a decline of 5-10% fps.
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Old 13-06-18, 01:27 PM
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Quote:
Originally Posted by WYP View Post
Let's be honest, when there are two options one is always going to get more work than the other.

If Massive wants to only support DX12 with The Division 2 they will be able to maintain it well, as they don't have the option to ignore it.

I really hope that The Division 2 can run well at launch, though the original never posed PC gamers that many issues performance wise.
The only thing I personally found that hit performance quite a bit was Nvidia's HFTS shadow tech, While it does a nice job the perf cost is big.
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Old 13-06-18, 05:05 PM
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Going to really hurt there Total Addressable Market however so that would mean less money for them. Bold move
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Old 14-06-18, 05:04 PM
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They're partnering with AMD on this one ugh! Little to no interesting library features then as compared to GameWorks, really miffed about this news.
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Old 14-06-18, 05:34 PM
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They're partnering with AMD on this one ugh! Little to no interesting library features then as compared to GameWorks, really miffed about this news.
Not that gameworks is great.. only great thing is Ansel and even then I've never even taking a photo using it. Outside of that all you get is worse performance
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