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Old 11-06-18, 08:59 AM
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Fallout 76 is "entirely online" and offers a "solo" option

Build anywhere in the first online-only Fallout game!



Read more about Fallout 76, the "entirely online" Fallout game with a "solo" game option.

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Old 11-06-18, 09:10 AM
NeverBackDown NeverBackDown is offline
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Finally graphics that aren't from 2008 in a Bethesda game!
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Old 11-06-18, 09:25 AM
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Looking forward to this. Always wanted to play this in coop so I don't die of depression.
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Old 11-06-18, 12:18 PM
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AlienALX AlienALX is offline
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Ugh can't pre order the armor edition for PC. That sucks. If any one spots it please LMK. I don't want to pay £175 for a console one, then pay another £50 for the game.
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Old 11-06-18, 12:59 PM
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TheF34RChannel TheF34RChannel is offline
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Quote:
Originally Posted by SPS View Post
Looking forward to this. Always wanted to play this in coop so I don't die of depression.
That is so somber (but I still laughed)

How do I multi quote on this forum?
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Old 11-06-18, 01:05 PM
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That is so somber (but I still laughed)

How do I multi quote on this forum?
The button beside quote with the quotation marks.
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Old 11-06-18, 01:26 PM
Giggyolly Giggyolly is offline
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I am slightly concerned about them just rehashing Fallout 4s engine, as it seemed already old when that game was new..
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Old 11-06-18, 02:03 PM
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AlienALX AlienALX is offline
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Originally Posted by Giggyolly View Post
I am slightly concerned about them just rehashing Fallout 4s engine, as it seemed already old when that game was new..
There is nothing wrong with Fallout 4's engine. It was just poorly used, at first, in FO4.

Since the game was launched there is a HD pack and all sorts of nice stuff offered up by Gamedoesn'tworks to make it look better. And it does, especially driven to 4k. I posted a couple of screenies recently and it really is like playing a different game to the slop that was launched.



Do note these have suffered at the hands of JPG compression. When I first started playing the game that ^ off in the distance would be a blurry mess.





If you are not happy with the graphics then either pump up the resolution by DSR/VSR (if you are on AMD) or by buying a new monitor. Then, get a high end card like a 1080Ti and enjoy.

The problem with a very large open world engine is.. Well, it's kinda like that saying from the movie Lock Stock etc. "You can have a gold plated Rolls Royce, so long as you pay for it". IE, taken in the correct context you really can have Fallout 4 looking as good as you want, providing you have the hardware to run it.

It was exactly the same with FO3, too. When it came out it looked balls, then a 1gb HD pack came out but the problem was you needed 1gb VRAM and a GTX 280 just to run it at acceptable FPS.

BTW guys and girls.. You should automatically assume that any gameplay you are seeing of the game is it running at 4k on max settings on very high end hardware. That will be a given.
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Old 11-06-18, 02:22 PM
Giggyolly Giggyolly is offline
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Originally Posted by AlienALX View Post
There is nothing wrong with Fallout 4's engine. It was just poorly used, at first, in FO4.

Since the game......
I'm not denying that the game can look beautiful, but that's only skin deep...
The engine was flawed with the way it handled frame rate. As well as being a bit long in the tooth in the way it handled gameplay. I mean it was ok back in 2011 for Skyrim, but they should really have retired it after that.
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Old 11-06-18, 02:31 PM
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AlienALX AlienALX is offline
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Originally Posted by Giggyolly View Post
I'm not denying that the game can look beautiful, but that's only skin deep...
The engine was flawed with the way it handled frame rate. As well as being a bit long in the tooth in the way it handled gameplay. I mean it was ok back in 2011 for Skyrim, but they should really have retired it after that.
Is it the exact same engine Skyrim used?

I have no idea. However, what I can tell you is that games have a dev cycle. And games like Fallout take far longer than any other. Mostly because of the quests, the details, it all needs to be coded and etc. A ten minute quest for us is days and days of coding.

You can't expect them to pour 5 years worth of money and development into a game just to can it and start again. It doesn't work like that. That is why 3DRealms are no more.

It is also many more times more difficult to produce a game set in a massive open world like this one. Look at something like Doom or Wolfenstein 2. You spend three minutes loading them, then bash out the entire level in about 5 minutes.

I don't know of any RPG that looks better than FO4 tbh.
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