Fallout 76 will be 4 times larger than Fallout 4 - New Trailer

hah ! so I was right about WV :D

OK just watched the video. Wow. How harrowing. Oddly enough I was at a friend's house today and we were talking about nukes. His kid wanted to know how they work so I spoke to him about it. Convo ended up on Fallout..

Any way, it looks incredible. And big. However ! I am not falling for the old trick again. They said Fallout 4 was enormous etc, it was no bigger than Fallout 3. In fact, the map area was pretty much cut and paste. I mean sure, there was more in it building wise but probably fewer interesting quests. They may well have been developing this alongside Fallout 4, and my one hope is that this is everything Fallout 4 was supposed to be but wasn't. Let us hope that all of the dev went into this and FO4 was a bit of a spermicidal milkshake made from the leftovers.
 
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larger doesnt mean anything. As long as it is not filled with anything interesting then it is all pointless. Look at Yakuza (dont remember the name exactly) it is really quite small of a game but it is so stuffed to the brim with content that the small size of the map doesnt matter
 
Hmm so it is an FPS with single player? That'd be good for me. I see they're still using the same outdated engine and use light trickery to make it look prettier, that may be a no buy for me - let's see when I have more info because I do genuinely like the franchise.
 
Hmm so it is an FPS with single player? That'd be good for me. I see they're still using the same outdated engine and use light trickery to make it look prettier, that may be a no buy for me - let's see when I have more info because I do genuinely like the franchise.

When used correctly that engine is amazing. Far Harbor... Basically you could see by the time they made that they had really gotten good at it. It is incredible with the mist and etc. Sure, up close things look a bit rubbery but they really got it right with that. And, looking at that video they seem to be using mist and etc to good effect.

I "liked" Fallout 4. It was a tasty morsel. It wasn't, however, the successor to Fallout 3. Certainly absolutely not. It felt a bit half assed (Far Harbor did not though.. I recall saying the entire game should have been like that). Now we know why though. Because they were working on another one at the same time.

All I want is single player and co op. That would just be other worldly.

larger doesnt mean anything. As long as it is not filled with anything interesting then it is all pointless. Look at Yakuza (dont remember the name exactly) it is really quite small of a game but it is so stuffed to the brim with content that the small size of the map doesnt matter

When New Vegas came out lots of fans of the original games (1&2) quickly said it was much better than FO3. But it wasn't. Maybe if you work a full time job and have kids and a busy schedule then I could understand it, but when you picked below the surface FONV was quite empty. There was a lot going on on the surface in New Vegas, but when you looked for something deeper it just wasn't there. For example it did not have the metro system from FO3, where I spent many hours of my life. Most of the buildings were blocked off, there were very few unscripted quests and it just felt a bit shallow. This is understandable though, as they had like 2 years to make that. Sure the engine was already there and they had the dev kit and etc but a game with depth takes many years to make. Like, all of those small details and nuances that keep you going for hours and hours. If it is not there then you just don't get the span out of it.

Maybe I am hoping for a little too much after seeing that video, but I am praying that I am right and they spent all of their time on this and FO4 was a bit of a side quest lol.
 
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Yeah, to me, a bigger map doesn't mean a better experience by proxy. No Man's Sky has huge open spaces, but there's nothing to do in it and it's repetitive. GTA V doesn't have an enormous map by today's standards, but there's always something to do, somewhere to get lost,, and it's varied.
 
Yeah, to me, a bigger map doesn't mean a better experience by proxy. No Man's Sky has huge open spaces, but there's nothing to do in it and it's repetitive. GTA V doesn't have an enormous map by today's standards, but there's always something to do, somewhere to get lost,, and it's varied.

That's how I feel with Elite Dangerous. Not much to do. I've only EVER seen ONE human in that game before. Everything else was AI.
 
Yeah, to me, a bigger map doesn't mean a better experience by proxy. No Man's Sky has huge open spaces, but there's nothing to do in it and it's repetitive. GTA V doesn't have an enormous map by today's standards, but there's always something to do, somewhere to get lost,, and it's varied.

Far Cry 5 is the best game I have played in ages. You can do it the fast way, or, you can do what we did (my pal and I) and do everything. Hell, even stop off for some fishing lol.
 
That's how I feel with Elite Dangerous. Not much to do. I've only EVER seen ONE human in that game before. Everything else was AI.

I'd like that actually lol - contemplating picking it up.

Fallout - co-op would be good here! I have no one to play with though ha ha. Engine: compared to almost every other engine it's horrible IMO. They need to ditch it and get something better. And yeah fo 3 was amazing!!
 
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Far Cry 5 is the best game I have played in ages. You can do it the fast way, or, you can do what we did (my pal and I) and do everything. Hell, even stop off for some fishing lol.

Far Cry 3 was an example of having a big map with very little to do. Awesome game especially for the time, but it's pretty empty. Far Cry 5 looks fantastic.
 
Hopefully this will be the last game from Bethesda that uses this engine. While it can look pretty the underlying systems are incredibly clunky and restrictive by today's standards. It doesn't matter how much they improve the graphics it needs major improvement in other areas for the next generation. This coming from somebody who has extensively played and loved every open-world game they've produced since Morrowind.

I'm excited for Fallout 76, but I'm still a little apprehensive. I understand the draw of the co-op gameplay. It has me excited for the potential. I'm just worried that the decision to go that route will come at the cost of mod-ability. If the base game is good enough then I'll enjoy the game as I have the others, but when was the last time a PC gamer played a BGS title and didn't immediately see something they wanted to change?
 
FC5 look fantastic but it very repetitive and the same as previous games. Fun but not moving forward.

Every game in existence is repetitive. Repetition is addictive, so long as it's fun. I wouldn't even dream of playing a Far Cry game after FC2, but as soon as they added full and proper co op? I am down. Mostly because like Todd said about '76 last night you make your own moments.

My friend and I loved every minute of it. We did what we wanted when we wanted to. So if the main quest got a bit hard or boring we would just switch to the side quests and etc. Or, if we fancied a challenge just do some stashes. Then the money built up massively, then we could buy all sorts of ridiculous custom weapons.

It's easily one of the best FC games to date and right up there with the best of co op games. I stopped playing FPS alone years ago, it just got too boring.

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OK so my thoughts on FO76. Yay, it is co op. Nay, it is always online. That is probably the fastest way to sum it up. I am hoping I can play it without being very social, as that is not one of my strengths.

I must say I find the idea of getting to the nuke bunkers and being able to wipe out massive chunks of the map hilarious. Me and my mate always shoot fire barrels and etc as soon as we see them, even if the other is standing right next to the other so this sounds hilarious.
 
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So its an online only survival game. Thought it was turn out like that.

Of all the survival games we see. Nothing has a backdrop so well built up and fitting as the Fallout lore and world.
 
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