Go Back   OC3D Forums > [OC3D] General Forums > OC3D News
Reply
 
Thread Tools Display Modes
 
  #1  
Old 18-05-18, 10:59 AM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,304
Warframe has removed their PhysX Particle effects in favour of a universal standard

Warframe has removed their PhysX Particle effects in favour of a universal standard. This update will bring particle effects to AMD and console users.



Read more about Warframe removing its Nvidia PhysX particles in favour of a universal particle effect.

__________________
One of these days I'll change my name to Mark Bench
Reply With Quote
  #2  
Old 18-05-18, 11:06 AM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,094
Whilst a part of me really misses Physx done properly I must admit it is now a dead tech and another one of the long list of "could have beens".

It was fantastic in Mirror's Edge, and great in Mafia 2, but when something relies on one thing it will never succeed. That is why I've been quite happy over the past three years or so, because other than Freesync and Gsync the nonsense had kinda stopped.

It does make me wonder how long this game has been in dev, considering it uses something I'd all but forgotten about.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
  #3  
Old 18-05-18, 11:47 AM
Warchild Warchild is offline
OC3D Elite
 
Join Date: Feb 2013
Location: Norway, Oslo
Posts: 4,742
I did enjoy Physx in Havoc and watching the paper and rustling debris in Batman Arkham City or whatever the one that followed Asylum was called. They were well done indeed. but I guess too demanding for many systems, and so fell prey of the "we dont need it" by developers.
Reply With Quote
  #4  
Old 18-05-18, 12:15 PM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,304
Quote:
Originally Posted by Warchild View Post
I did enjoy Physx in Havoc and watching the paper and rustling debris in Batman Arkham City or whatever the one that followed Asylum was called. They were well done indeed. but I guess too demanding for many systems, and so fell prey of the "we dont need it" by developers.
In this case, some of Nvidia's drivers were causing performance issues and they were not supporting it properly anymore.

That was enough to push the developers to change their game, though the prospect of supporting the feature on consoles is likely what pushed them to do it. Warframe is still very popular these days.
__________________
One of these days I'll change my name to Mark Bench
Reply With Quote
  #5  
Old 18-05-18, 05:22 PM
NeverBackDown NeverBackDown is offline
AMD Enthusiast
 
Join Date: Dec 2012
Location: Middle-Earth
Posts: 15,399
Very neat. And yes Warframe is incredibly popular believe it or not
__________________
The Cost of Freedom -
"A price payed gladly, in the hopes that the free, live better."
Reply With Quote
  #6  
Old 18-05-18, 06:03 PM
Dicehunter's Avatar
Dicehunter Dicehunter is offline
Resident Newb
 
Join Date: Oct 2012
Location: Under Your Bed
Posts: 13,018
Physx is such an under used tech, It has so much potential.

I remember buying an Ageia Physx PPU when they came out in 2006 and played Cellfactor, Even to this day it's really impressive.

__________________

Reply With Quote
  #7  
Old 19-05-18, 12:59 PM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,304
Quote:
Originally Posted by Dicehunter View Post
Physx is such an under used tech, It has so much potential.

I remember buying an Ageia Physx PPU when they came out in 2006 and played Cellfactor, Even to this day it's really impressive.

Main problem was that Nvidia bought PhysX and it became Nvidia only. It would have been interesting if Ageia remained its own company and perhaps licensed the tech to console/GPU manufacturers.

There might have been some cool games in that alternate timeline.
__________________
One of these days I'll change my name to Mark Bench
Reply With Quote
  #8  
Old 19-05-18, 01:09 PM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,094
Yup exactly. When it only works on one tech, and Nvidia even go to great length to stop hackers making it work by Ninja methods then you drive a divide into your games.

I know I said it hadn't happened recently, but I was wrong. Gameworks in FO4 for example. I play it at home I get lovely weapons and HD stuff, I play it on my Fury X and all of that is missing. So I guess Gamedoesn'twork is their new method of tying gamers to one tech and thus Physx is no fun any more.

It wasn't even particles I found acebest about Physx. It was more realistic flappy things. Like the plastic sheets in ME and the warped heat waves coming out of the air con units atop the buildings in Mafia 2. That was absolutely ace. Havok is great and all, but when it goes wrong (which it does in FO3, a lot) it ends up being comedic. People stuck in the air waggling like crazy and etc.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump










All times are GMT. The time now is 01:26 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.